A crossplatform music editor for creating Commodore 64 music. Uses reSID library by Dag Lem and supports alternatively HardSID & CatWeasel devices. Note: for bug reports and feature requests, email email@example.com directly.
An application that does scaling/deinterlacing/inverse telecine using a high powered PC and certain TV capture cards. Essentially, this software converts a PC into a good-quality line doubler/scaler/upconverter machine!
wsdlpull is an efficient and powerful command line utility for dynamic inspection and invocation of WSDL web services.It provides a C++ library with dynamic WSDL invocation API,WSDL parser,Schema parser and Validator and an xmlpull Parser/Serializer.
Back Orifice XP is a network remote administration tool, gives control of the system, network, registry, passwords, file system, and processes. Based in BO2K 1.1 but with a new plugin architecture.
The Easy open object-oriented DataBase (The "EoooDB") is a complete new database system, which has a whole object-oriented system designing, compared to classic object-oriented database system(such as HP's OSQL, etc.)
This project aims to create small utilities for users to use and ease-up their daily lives. This includes a portable file-spliter, cd tray ejector, hex-dumper, etc
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
Universal Video Capture driver for WinMe,Win2000,WinXP and Win98SE for Bt848/Bt878 based capture cards
Full parameter test of x86 CPU's memory subsystem, including L1/L2 cache size/block size/association/write policy, L1/L2/memory bandwidth, BTB depth, RAS depth, TLB size/association and more. Best for architecture understanding purpose.
Tiny C compiler, programmed in C with compiler/linker/assembler included. VERY fast and mainly usable as a library. WIN32 port of the http://tinycc.org version. Compiles code to memory currently, perhaps disk soon. Go to the homepage for more info.
SoftVP provide a software implementation/emulation of OpenGL vertex programs.
Drivers Template Library for WinNT/2K(ME)/XP. At this time required VCC 6.0(5.0) and DDK.
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
poBase is a C++ portability layer that provides functionality not implemented by the C++ runtime library. poBase provides classes for threads, synchronization objects, dynamically loaded libraries, and more.
Powerful gaming/multimedia/networking library... project was placed on hold while I develop a much better, cross-platform version (Windows, Linux, Mac) -- see the GameLib.NET project.