SIMD-accelerated libjpeg-compatible JPEG codec library
libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
3D Without Boundaries
VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
Disk Inspection and Monitoring
smartmontools contains utility programs (smartctl, smartd) to control/monitor storage systems using the Self-Monitoring, Analysis and Reporting Technology System (S.M.A.R.T.) built into most modern ATA and SCSI disks. It is derived from smartsuite.
MySQL database connector for Python programming
MySQLdb is a Python DB API-2.0-compliant interface; see PEP-249 for details. For up-to-date versions of MySQLdb, use the homepage link. Supported versions: * MySQL versions from 3.23 to 5.5; 5.0 or newer recommended. MariaDB should also work. * Python versions 2.4-2.7; Python 3 support coming soon. ZMySQLDA is a Database Adapter for Zope2.
Haxima is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
2D Finite Element Analysis for Acoustics
Wavefront is a programme for simulating 2D acoustic systems, with a particular emphasis on determining wavefront shapes at the mouths of horns. It accepts CAD drawings in DXF format and produces animated displays of wave propagation as well as exporting various data as text files. It is GPL software and runns on Linux and Windows.
AudioPlayer is a DirectShow based media player capable of playing MP3, MPGA, WAV, MIDI, AU, WMA and ASF sound files as well as WPL, ASX, WMX, WAX and M3U playlists. Internet media is also supported and no install is required. All in less than 100KB.
OpenAL mixer aims to provide a multiplatform API built on top of OpenAL to get/set volume values (including support for capture devices) and list, select and mute input and output lines.
The Z83 C Compiler is an optimizing cross compiler for a language very similar to C targeted toward the TI83+. The output from the compiler may be assembled with TASM (http://home.comcast.net/~tasm/) or ZASM (http://lpg.ticalc.org/prj_zasm/).
a CLI generator and and SW library
CLIck allows you to create flat or hierarchical CLI (command line interfaces) in an extremely easy and quick way, supporting very popular features like history with command recalling, context-based auto-completion, tab-based command list, automatic command-line help, special characters, automatic structure builder, and much more. CLIck is written in ANSI C and tested on C and C++ applications on several architectures. It doesn't depend on any external library and uses only a very small subset of POSIX APIs. Despite the project name, you won't need your mouse at all!
Extended C Library
Why Is libxc needed? There doesn't exist a library for ANSI C99 for common data containers, such as vectors, trees, etc. There also also doesn't exist a library for common functionality, such as error reporting/logging, string functions, configuration management (reading config files), etc... The programmer working in C doesn't have anything analogous to the Boost C++ library. The extended C library is intended to make some headway into providing this functionality. To ensure unrestricted usage the libxc project is provided under the very permissive BSD license. If you need a different license then please send me a request (lelanthran at gmail) and I'll do my best to satisfy your request. What's completed? As of writing, the following libraries have been written and tested: 1. Memory accounting/tracking 2. String operations 3. Vectors 4. Trees 5. Dictionary arrays 6. Configuration management See the wiki page for more information
This program is used to completely remove traces of programs from Windows. It removes all the files as well as registry keys of the applications.
OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
Portable cross-platform audio I/O library
This SourceForge project is a stub. The project is currently hosted at Assembla. Official website: http://www.portaudio.com PortAudio development resources (SVN, Issue Tracking, Wiki) at Assembla: http://www.assembla.com/spaces/portaudio/ PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms. Many applications use PortAudio for Audio I/O. PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list
The intention of this project is to give all serious users of the SNNS a place where they find a bugfix and patch management and where they get useful information about the SNNS.
ONE Instant Messaing System
ONE Instant Messaging System Official SourceForge Page.
This project designs the oswrap including task scheduler, timer, semaphore, mailbox, wait, memory key components. Support Linux and windows platform and distributed system.