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AiR-Boot is a x86 boot-loader that resides completely in track 0 of the harddrive. It‘s also independent of any OS, features a BIOS-like built-in setup, is localized to German, Dutch, French, Italian, Russian (including Cyrillic) and Swedish.24 weekly downloads
SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.20 weekly downloads
Virtual Drivers for the NT Virtual DOS Machine implementing clipboard access and joystick emulation.19 weekly downloads
JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.7 weekly downloads
Filemgr a BBS file & .tic tosser1 weekly downloads
BGL is 100% assembler game library coded with NASM and linked with DJGPP (for the moment). This library will be compatible with DOS and Windows and maybe Linux (if someone want's to port it).
CBurner is a CPU/Memory tester/bencher. Also uses CPU optimized instructions (SSE, ...), supports multi-cpu burning and displays information about your cpu/system (CPUID)! Optimized for over
An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997. The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
Planetary Force is a platform shooter spaceship game entirely written in Assembly Language. It contains other utilities such as a stage editor which was written in Delphi and a bitmap editor which was also written in Assembly Language.
Steini\\\'s Mini Compiler is a fast DOS 16 bit compiler. Please help to improve the programming language writing new commands. The compiler uses a set of assembly files for the compilation process.
asfpga is an assembler written for use in FPGA design. It can be easily modified for your instruction set. The ultimate goal of this software is to allow a FPGA designer to easily write assembly code for a custom instruction set. The current version al