Game backup loader for Wii and vWii
USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. A lot of options are available and directly editable from the loader's interface. Installation : ----------------- 1. Extract latest revision to your /apps/ folder https://sourceforge.net/projects/usbloadergx/files/latest 2. If you want a channel on your console, and/or want to "return to" the loader when exiting a game: Download the forwarder for your console: * Wii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT.wad * vWii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT_vWii%20%28Fix%29.wad Then, install it with a wad manager.
Run Linux on the Playstation 2
Kernelloader is a free bootloader for PS2 Linux and other Playstation 2 operating systems. Loading can be done by "Action Replay Media Player", by "memory card exploit", by "FMCB" or any other homebrew loading method. If you downloaded the latest Linux Live DVD, you need to run the online updater to be able to play Youtube videos.
A homebrew video suite for game consoles
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well. It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. These have been tested with video processors on real hardware and a variety of displays, including CRTs and Arcade monitors via RGB. As a secondary target, the suite aims to provide tools for calibrating colors, black and white levels for specific console outputs and setups. Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super Famicom, Sega Dreamcast, Nintendo Wii and GameCube.
Daedalus is an established open-source Nintendo 64 emulator for Windows and the Sony PSP.
Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
An open-source Phantasy Star Online server for *nix
Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.
XBMP (XBox Media Player) has been discontinued as replaced by XBMC (xbmc.org)
dvd2xbox is a DVD/CD-R to hdd copy program for the xbox which supports the formats UDF/ISO9660/CDDA (Audio 2 Ogg ripping with freecddb naming, dvd ripping with libdvdread). It provides a simple all at once copy mode and a win commander style disc browser
Corex and related libaries (BINOS,APS). Designed for GBA and NDS console, but may port to another platform.
This is a Port of Wolfenstein 3D to the Gamepark32 (GP32: a Korean Handheld) written in C using the gp32sdk. The main goals are: -Adlib music and Sound Blaster sound working -one binary for all versions Now also GP2X! with full music, sfx & save/load
This project is an effort to develop open source software for all old platforms, like MSX, Commodore, AMIGA, Atari, ..... and collect technical information about old platforms, keeping the "old skool" flame alive.
Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
Snezziboy is an SNES Emulator on the Gameboy Advance. A Snezziboy Builder attaches the emulator core to the SNES demo ROM to produce a GBA executable ROM. Compatible with SNES Advance superdat for speed hacks and other patches.
NATIVE SPIRIT is an adaptation of Duranik's Atari Jaguar NATIVE DEMO with a main objective of replacing all graphics from the original side-scrolling shooter.
HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
This project coordinates the efforts of people to port Linux to the Renesas (formerly Hitachi) SuperH family of processors, including the SH-2, SH-3, and SH-4.
Dreamcast port of the Neko Project II PC-9801 emulator
Flavor and Thor bring you a new project based on the hard work of Judge_ on MHE (Multiple Handheld Emulator). RACE! (Rather A Cardfighter Emulator) for the GP32, GP2X, Gizmondo, DreamCast, and PC. Neo Geo Pocket Color emulation has never looked so good!
Artificialaiming PS3 Hack Development Team: What we do: Making Hacks/Exploits for the PS3. Specially in Aimbots and Wallhacks. Our hacks are paid with an monthly distribution.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
Battlefleet is a project of naval battle game for the Nintendo DS (handheld game console). The game features a standard game mode (1P vs COM), a "hot-seat" mode (2P on a DS) and a wifi mode (2P, 1 per DS), as well as a whole bunch of funny options !
Brainf*** compiler is a compiler for the esotheric Brainf*** language. One day it will run on many different platforms and generate optimized machine code. Currently works unter GNU/Linux (i386) and MS Win32.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
This is the web-site for Savannah project freeconsole.