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A real-time strategy game, with multiplayer support, that pits you between diplomacy and war. It is a combination of simcity and civilization, but in a much more exciting fashion.
A declarative logic programming system with first-class relations embedded in a pure functional subset of Scheme. The system has true unions, fair scheduling, lexically-scoped logical variables, set-theoretical semantics, high performance without cuts
Open Source analog of AL environment for procedural computer animation.
This is an experiment in creating the best database API I can come up with. It is an alternative to query languages. The latest version is being written in Scala using Berkeley DB Java and will run on the Java VM.
Development team for open-source software used by the AUSTnet IRC Network (http://www.austnet.org/).
Miscellaneous modules for guile, such as a reader for regex literals, "join" like perl, and others I've found useful. I would like to adapt these to other implementations of scheme, and/or integrate with existing projects/libraries. Help is welcome.
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts, build towns, and have fun! Watch out for Foxes, Hawks, and other nasty creatures. Get help from rolling Armadillos, stinking Skunks and many other creatures.
awflwm is a fork (and extension) of flwm that strives to remain a little more current than flwm (it appears that Bill hasn't had much time for flwm in recent years).
Artifice is an cross-platform, turn-based strategy game based on the classic board game of Risk.
Askemos is an autonomous, distributed operating system, which significantly raises the level of abstraction in comparison with todays operating systems. An alternativ, equally valid view is that of an XML object store with procedures in XSLT.
A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)
BLCU Fall 2011 Scheme Instructional Material Project.
A language designed for server-side WWW-based applications, particularly database applications. It is based on Scheme, which makes the syntax extremely simple yet powerful. This implementation is a Java Servlet using the Kawa Scheme compiler.
Ballsmacker is a Pool game rendered using OpenGL.
BigBoy is a three dimensional Finite-Difference Time-Domain (FDTD) simulator for photonics (plasmonics, photonic crystals or high index-contrast structures). Please, refer the successor of this project, GMES (http://sf.net/projects/gmes).
A Windows native distribution of Bigloo, a Scheme system that includes an optimizing compiler generating C code, Java classes and .NET CIL files as well as an interpreter.
The purpose of the project is to develop a quantitative medical imaging & visualization program for use on brain MR, DTI and MRS data. It is a joint project of the Kennedy Krieger Institute & the Johns Hopkins University, Psychiatric Neuroimaging Lab
Bot (not But) is an irc Bot with lots of features ranging from interaction with the users, interaction with software in the bot\'s computer, etc.
Botulin is an IRC 'bot which uses Scheme as a scripting language (provided by GNU's Guile library). Botulin is small and fast but supports powerful, flexible 'bot scripts.
My first project in Scheme and first time on Sourceforge. I am trying to write a Chez Scheme library containing a high-level language to fasciliate the developement of Brainfuck-Code.
Cross-platform rich client app that can be used to track your poker performance. Breakin' Even is written in Racket (http://racket-lang.org).
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
Carneades is an argument mapping application, with a graphical user interface, and a software library for building applications supporting various argumentation tasks.