AOEmu is a high performance server emulator for the sci-fi MMORPG Anarchy-Online. This project aims to provide a fully functional server system for running and maintaining an Anarchy-Online server over one or many server machines running Linux.
[DISBANDED] Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
BDK: XBERRY DEVELOPMENT KIT CONICSOFT(NINGBO) CO,.LTD. This project moved to FreeBDK.sf.net
Quick Vuln Check
Vulnerabilities Checker Framework. For use on GNU/Linux Created with Ubuntu
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.
Open, free and extensible plataform for developing robotics projects
Crate Game Engine: A game engine designed to make creating games trivial.
The Cross Platform Application Collection is a meta project which includes several smaller projects that provide useful tools for any .net/mono enabled platform.
Scripting languages for the D language.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
Realtime distributed data sync engine platform
Genetic programming environment to inference context free grammars base on positive and negative examples of language.
Making spam reporting easy. A collection of tools for catching and reporting spam e-mails.
The project consists in creating a Free-to-play 2.5D MMORPG. Its appearance will be slightly similar to Endless Online, and some things (such as depots) are ideas from Tibia.
The hacker life of Linux Developer
This project integrates SDL and OpenCV to provide a multimodal interface using the OLPC's laptop integrated video camera. A Multimodal Educational Mini-Game Package with Brazilian cultural specific content.
The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
Repository of the Academic Open Source Student group of recife, fell free to join and contribute! Projetos Academicos
OgreStudio is a Game Development Framework. It's based on OGRE graphics engine and OPAL physics wrapper library. You can get rid of the boring repetitive work phases of low-level development, and you can concentrate on the main concepts of the game.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.