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Etch is a cross-platform, language- and transport-independent framework for building and consuming network services. With Etch, service development and consumption becomes no more difficult than library development and consumption.
java-based complete Agent (Artificial Intelligence) Framework with all the features you might expect in an Agent Framework: Mobility, Autonomy, Distributed communication, Agents can be written in Java, Jython, or Beanshell.
A tool to practice and learn Multiple-Choice tests which are very popular at universities. Developed by a team of german Medicine students who wants to bring the "Gegenstandskatalog" to more than Windows.
2D game engine based on HGE and suitable for creating small shareware games. Main features: UNICODE, Physics, World Editor, Sripting.
This is a (close) remake of the traditional board game HeroQuest. AI controls the monsters and plays as the dungeon master. This game is multiplayer and is to be played over the Internet or LAN.
The Lynxflow Workflow Engine provides a platform for business process automation. It uses a language called YAWL to define complex business processes and coordinate human resources, diverse tasks, and different cases.
A data linkage system that allows two tables with no common id codes to be linked together.
Mimicware is a high-level cross-platform, multimedia engine. It has been used in multiple commercial video game releases, and has been in active development at Funavision, Inc., since 2008. Mimicware is available under the Apache 2.0 license.
The MOFGCS is a comprehensive, intuitive fantasy gaming suite to create anything under the sun for D20 gaming as well as other systems that will be supported. Allows easy creation of Characters, Villains, Plots, Cartography, and D20 Expansions.
On Stop surely a show stopper.
Open Source game, created to give a new gameplay to FPS lovers.
CVS repository of all study work during my engineer courses at EIVD.
When it's finished it will be an Open Source game engine for MMORPGs.
A fork of the SAP DB version 7.3, 7.4 and client libraries. Client libraries is being maintained in LPGL license model.
This project intend to be a spotters photo database, to trainspotters, planespotters and busspotters. Trying to get a program like SpotterBase: http://www.luftfahrt-archiv.de/Spotterbase.asp
The adventurE Development and Gaming Engine (Edge) is an utility to play and create adventures. Different types of adventures are available. For example text adventure, classic point'n'click adventure or some new, 3D adventre.
include is a data exchange project
Relaxing game, simulating fishing process. The goal is highly realistic (photo-like) vizualisation. Fully simulated physical world, including rod, fishes, water, streams, weeds, bottom relief, plants, etc Pyhton-based fish AI for each type