There's no event quite like OSCON—the best place on Earth to sharpen your skills and discover new techniques, making you better at what you do and igniting your love of all things digital. You'll find everything open source: languages, communities, best practices, products and services. Join us May 8-11 in Austin, TX, and let OSCON ignite your love of all things digital!Sponsored Listing
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SPEmatic is an interpreter for SPE-style string-rewrite rules meant for use by students and instructors in introductory courses on phonological theory (a subfield of linguistics that deals with how sounds function in the grammars of natural languages).
banshee-- A toolkit for building constraint-based program analyses1 weekly downloads
Camelia is an IDE for OCaml designed with students and new users in mind. It sports syntax highlighting, tool-tip type checking, clickable error explanations, an integrated debugger, and more.21 weekly downloads
AdH is a 3D multiplayer role playing game based on the greek antiquity. Preliminary projects include a C++ types serialization generator, and a 3D train game.
svgconv is a content tool to convert SVG paths into a C format that can be easily used with OpenVG.
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.26 weekly downloads
WideStudio is an Integrated Development Environment (IDE) for building window applications in C++, Ruby, Python an Perl for Windows, MacOSX, Linux, FreeBSD, SOLARIS and other unix and BTRON and T-Engine. This is open and free (under MIT/X Consortiun Lice98 weekly downloads
Griff is a collection of projects including: (i) Sarl3 - Sets and Relations Library for doing Formal Concept Analysis (FCA); (ii) RJL a progamming language combining both static and dynamic typing, and (iv) PIG a simplistic triple store.
This project is going to be an IDE for Objective Caml with syntax-highlighting.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.