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The goal of this project is to design and implement a distributed groupware application framework based on Internet protocols.
The GNU Underwater Image Editor provides fast access to GIMP filters for batch processing underwater photo's.
Garf - a memory game for the iPhone/iPod Touch.
a framework for simplifying access to a geophysical information
Gnutopia framework for agent based environment simulation software that can be used for projects as far apart as academic artificial life simulations to game like interfaces.
iphone/ipod touch Golf tracker application. You can memorize score, get statistics, record time. It's free and open source. You can write to me to suggest new features you want to see in the next golfIT version.
A tool to convert video from nearly any format to modern codecs
Student IPhone-Game www.havocation.com
Helixis is a framework that allows the creation of application software for all types of equipment (PC, Pocket PC, Smartphone, mobile phone, etc..). It is scalable and is ideal for video games and embedded applications in general.
A framework for iOS offering a springboard-like app-UI. The project is currently being set up, please be patient. - Dynamic grid - Draggable Icons - Spanning Icons (Widgets) - Optionally pinchable Iconsize - Background-images - Animation-options
House cleaning management company.
OSS IM client for the iphone
Objective-C CSV Parser Example Framework
The JHMVCFramework is an IBPlugin that simplifies setting up a solid MVC system in Cocoa CoreData Based apps. The plugin comes complete with a Library of base objects that you can use in Interface Builder either straight out of the box or by subclassing.
The Java Desktop Management Interface provides Java API access to native desktop components. JDMI supports the manipulation of local native desktop components, including listing, moving, resizing and capturing screen shots of native desktop windows, via
JosiC Object System Interface Compiler is a compiler of a powerful language which support assembly instructions, pointers and object oriented high level programming, using classe-packages, and Intend to be used on Object-Oriented Operating Systems.
The Kachina project seeks to build a mobile-commerce system for the iPhone based on 1-dimensional barcode scanning.
Karbon is a client-server application architecture for mobile devices.
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.
LichtTools simulates a bulb, enabling the user to read books in front of the screen without other light sources available. When used on mobile platforms LichtTools acts as flashlight.
LibLime is a cross-platform library (UI/Non-UI) written in Objective C, similar to Cocoa framework under Mac OS X
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com