Real-time audio synthesis engine and music programming language
N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
Computational modelling is a interdisciplinary field spanning many techniques and programming languages. AgenTools is a project dedicated to establishing increased modularity in scientific computing packages and a portal linking to other existing project
Small or experimental software projects developed by Nada Amin
Alpaca is a programmable rich-text editor for authors using Mac OS X. It is built on, and programmable in, Common Lisp, and has a complete Common Lisp programming environment built into it.
Computer Adventure Game Editor and Environment, multi-platform engine and development system for cinematic, image, and panoramic interfaces, to be extended to 3-D geometric, oblique/orthographic, plan, elevation, etc.
Project Cogito is a artificial intelligence infrastructure to aid the development of thinking machines. It will provide the ability to create virtual worlds with loadable objects that brains can interact with. Administrative interfaces will be provided.
Attempt of a portable cross-language object-oriented benchmark . So far supporting C++, Objective-C, and Java. Support for Smalltalk, CLOS, CSharp, and Eiffel is in development.
A Cocoa port of Emacs for MacOS X and GNUstep
A collection of tools for Computer Aided Music Analysis, that were developed in the KIT-MaMuTh project at the Technical University of Berlin and fall in the categories Humdrum, Rubato, OpenMusic, Geometry Unheard Of.