Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
NuVu is a lightweight windowing system for GNUstep. It is a combination of different projects. The first project is called DFBObjC, it is a objective-c wrapper around the c based DirectFB graphical library. The other component is a new GNUstep backend
Various computational physics projects for the Mac / GNUStep platforms.
OMMP is a community driven open source platform for developing mobile mashups (aka moshups) for mass-market devices. With OMMP, you can create fully functional widgets/applications that work on almost all mobile devices within a few hours.
a window manager with a simple desktop equipment. desktop system will use OpenGL and OpenGlut. main goal of the project is to create fast, simple but use full desktop equipment with standard compliant window manager.
Objective-C bindings for GTK+ library
A collection of useful frameworks for Cocoa/OpenStep/GNUstep developers.
A library written in Objective-C for linux or others gcc-enabled systems that brings support of slots and signals ŕ-la Qt in the language, and a windowing toolkit made in OpenGL or X11. Other useful tools may also be included such as XML.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
OpenDiver aims to become a cross-platform SCUBA dive-log & dive-planning application. OpenDiver focuses on data exchange, import/export from a wide array of Dive Computers and other Dive Software is planned.
The AIGL project is a free and portable objective-C user interface library especially made for video games. It uses OpenGL to render the UI. In future releases, the whole interface will be editable, in order to make the UI blend in with any video game.
OpenLyrics is a project to provide a free, open source database, software, and various access methods (such as SOAP) for integrating song lyrics into music applications.
OpenProp is a lightweight property file format and related APIs, designed to be easy to load programmatically. It is intended to replace INI files and XML for simple data storage.
OpenTCI - A GPL-Compliant Open Source SW/HW Effort to produce quality electronic replacement/-racing Devices for Motorbikes in private or racing sports use.
A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Paranoid Android is a security enhancer for Mac OS X. Whenever an application asks the operating system to open a URI, Paranoid Android steps in and asks the user for confirmation before it can be opened.
Passes, while seemingly just another password generator, is actually the first 100% pure Cocoa open-source password generator (that I know of, at least). Passes strives to be the most flexible solution for generating passwords out there.
The goal of this project is a Mac OS X client supporting the UIUC Ph, or Phone Book, system as described in RFC2378.
Produce a linux and MacOS version of the Neverwinter Nights Toolset
Poisoned is a Cocoa Interface to the giFT Daemon. All distribution's are ready to run, no compiling of the plugins are necessary.
This project is an attempt to create a wrapper between filesystem code for one operating system and compile it for another. For example, a Linux filesystem driver could work natively in Windows if the project goes as planned.
Cocoa library wrapping libpq with additional functionnalities: delegate, notifications, async queries, etc. Easy integration of PostgreSQL database support in Cocoa applications by giving access to native Foundation types.