A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
CetusLink is a network client app. It could be described as an online service with channels, content, articles, and chat. We plan to include keywords using a special language, chatting, articles, and many other features.
CthulOS is a binary distrobution of GNUstep. From this project we hope to increase developer and user interest in the GNUstep project. Then with this support, add important features that are lacking from the current GNUstep. Proposed name: GenSTEP
The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
The NeXT IRIX or maybe MacOSX. Eventually to be based on the open-source core of OSX, Darwin. Using the free implementation of OpenSTEP, GNUstep for its desktop and application environment, this WILL be the NeXT multimedia powerhouse.
This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.
General Purpose Engine for Graphic Adventures.
Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
Fraktron is a set of specifications, libraries and applications to facilitate historically correct typesetting of German and other languages in blackletter script using a variety of font formats, encodings, modes and features.
Galamayo is a multiplayer top down space shooter inspired by the Escape Velocity series of games. It is written in C++ using the libraries SDL, and SDL_net.
Gimp Mac Helper provides a plugin to support copy and paste of images between Gimp and native apps on Mac OS X.
Gnutopia framework for agent based environment simulation software that can be used for projects as far apart as academic artificial life simulations to game like interfaces.
Graphite is a LGPL implementation of Apple's Carbon API. It aims to be as close as possible to a source-code level portable implemetation. It will be a wrapper around existing APIs to allow fast development, the main one being GNUstep.
Interface WM is a highly-extensible window manager written in Objective-C, optimized for use in a GNUstep environment.
The Java Desktop Management Interface provides Java API access to native desktop components. JDMI supports the manipulation of local native desktop components, including listing, moving, resizing and capturing screen shots of native desktop windows, via
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
Labyrinth BSD is a stable BSD implementation intended for the average user.
layout tool for multilayer PCB design
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
a window manager with a simple desktop equipment. desktop system will use OpenGL and OpenGlut. main goal of the project is to create fast, simple but use full desktop equipment with standard compliant window manager.
A library written in Objective-C for linux or others gcc-enabled systems that brings support of slots and signals ŕ-la Qt in the language, and a windowing toolkit made in OpenGL or X11. Other useful tools may also be included such as XML.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
OpenDiver aims to become a cross-platform SCUBA dive-log & dive-planning application. OpenDiver focuses on data exchange, import/export from a wide array of Dive Computers and other Dive Software is planned.
The AIGL project is a free and portable objective-C user interface library especially made for video games. It uses OpenGL to render the UI. In future releases, the whole interface will be editable, in order to make the UI blend in with any video game.