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A piece of useless crap
A small level editor with an ability to export maps as .lua files.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
More Garry's Mod is a project for the popular Half-Life 2 modification Garry's Mod and includes new game modes, SWEPs (scripted weapons) and other scripts to make a server enjoyable.
NSFW (not safe for work) is going to be state based game engine designed for rapid development of small 2D games. It uses OpenGL for graphics display, SDL for input/event handling, and lua for scripting.
Repository of the Academic Open Source Student group of recife, fell free to join and contribute! Projetos Academicos
OZengine is an open source 2D-3D game visualization engine, written in C++. It supports DirectDraw, Direct3D, OpenGL, scriptable through the Lua, and runs on Windows.
An open-source project to develop a plant generation tool.
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Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
A very small and efficient MSN client with LUA scripting, for fast extensibility.
A GUI source code viewer like SourceNavigator but more powerful. Want to be fully support with all kinds of programming languages.
Synchronize calendar data between google calendar and Windows Mobile outlook data. Support two-way synchronization, multiple calendars and etc.
Text editor for new computing environment. The editor supports wide-screen editing, multi-line tab, simple navigation of all opening files over basic editing functionalities. The editor also get being powered by Lua scripting in order to be flexible.
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AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
Eine christliches Multiplayer Spiel mit aktueller 3d Grafik. Der Spieler wird in Anfänge des Christentums versetzt. Es wird Element eines Action, Adventure und Strategiespiels besitzen und ein spannendes Gameplay bieten.
Lua modding, general modding and related projects for Wolfenstein Enemy Territory.
The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
FreeBSD based firmware for SOHO class routers
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JA clone RTS/turn based strategy game
Lua based llvm and clang Makefile system . 基于Lua的LLVM和Clang Make文件集成。 LuaベースにしたLLVMとClangのMakefileシステム。
Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 5.1.2.