OSI-Approved Open Source (594)
- GNU General Public License version 2.0 (314)
- GNU Library or Lesser General Public License version 2.0 (82)
- GNU General Public License version 3.0 (67)
- MIT License (48)
- BSD License (44)
- zlib/libpng License (26)
- GNU Library or Lesser General Public License version 3.0 (25)
- Apache License V2.0 (11)
- Academic Free License (6)
- Common Development and Distribution License (5)
- Common Public License 1.0 (5)
- Affero GNU Public License (4)
- Artistic License (4)
- Mozilla Public License 1.0 (4)
- Apache Software License (3)
- Other License (35)
- Public Domain (17)
- Creative Commons Attribution License (5)
- Windows (623)
- Linux (503)
- Grouping and Descriptive Categories (439)
- Mac (294)
- Modern (272)
- Android (179)
- BSD (172)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
PocketOrion is a "Master of Orion" clone for the Pocket PC. It brings turn-based galaxy conquest to the Pocket PC and is inspired by the Open Source project "Free Orion". The official homepage is http://pocketorion.sourceforge.net.
We are currently developing our embedded Ethernet/CAN/Zigbee libraries wich will target independent microcontrollers for industrial Control and data acquisition systems. Development environment : Windows/Linux and GNU tools like GCC (ASM, C, C++).
Layered and skinned G.U.I. , alpha blending, plugins system, embedded script engine, signal & slot, xml & xslt, unicode string3 weekly downloads
Crate Game Engine: A game engine designed to make creating games trivial.1 weekly downloads
toimd - is a True Opensource Instant Messenger Daemon, which provides support of many IM protocols, and can be used in multi-user environment. We are planning to add a fully support of all features of each protocol we provide.
Free Engine is completly free open-source 3D crossplatform game engine. Free Engine works throw pair OpenGL + SDL
IRC bot based on the concept of (re-)loadable user-coded Lua modules, editable by anyone, which handle all the bot's functions. The project's main goal is to create a full written-language interface with no special predefined commands.
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.1 weekly downloads
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information6 weekly downloads
This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
Simple Game Engine framework to simplify games development with DirectX.
Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 126.96.36.199 weekly downloads
Terra Reconstructed is a sci-fi strategy game based on the 4X principles. Player leads one of the many surviving factions in space on their way to reunion. Terra also aims to provide powerful and flexible moddable platform for games of similar genre.
LithOTS - One Open Source Distro of Opentibia based on Otserv and The Forgotten Server
This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.1 weekly downloads
Turret Defense (working title) aims to be a real-time strategy game where the player fights off waves of approaching enemies by placing various defensive turrets on the map.
Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.
This is a real-time roguelike game, which will operate in both text and graphical environments. Will be developed in C++ and Lua. Note: I'm currently working on finishing another game at the moment, so I will not be recruiting yet.
Secret of Eternia is a 2D RPG written in C++/Lua using the ClanLib Game SDK. So far we have a nice demo with a few maps running, next phase is to build a full game.2 weekly downloads
IrrLua - A Lua front end to the Irrlicht game engine3 weekly downloads
CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.1 weekly downloads
AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/1 weekly downloads
SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.1 weekly downloads
Streets of Desire is an illegal street racing mmo based on midnight club 3, need for speed underground and most wanted and social elements like the sims. Its purpose is to help people enjoy the world of illegal street racing without breaking any laws.
NSFW (not safe for work) is going to be state based game engine designed for rapid development of small 2D games. It uses OpenGL for graphics display, SDL for input/event handling, and lua for scripting.