Operation: Assassination is an assassination Simulator, where you can use Lua to create your own scenarios. Maps can also be made for this game, with adjustable weapons.
A simple object-oriented lattice-Boltzmann code for simulation of fluid dynamics with graphics.
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CGDK, Claesson's Game Development Kit is a powerful C++ game engine with a sophisticated toolchain with a wide array of features for your game development needs.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
The game has a Dungeon Keeper like gameplay plus roleplay. It's an multiplayer only game, so there will be no AI, at least not in the first version, maybe later. Goal is to destroy the enemy lair.
Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
Game Creation Framework-Tool
Raisin is an easy to use framework that helps develop your games by do the things that is the same for every game, and leaves anything else up to you.
A Platform Independent 3D Real Time Strategy Game. Mixing Elements of RTS, RPG, MMOG, and Empire Building Games. Online, LAN, and Offline Capabilities.
This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
this expansion for the game combat commander battlezone2 the [wobz] or [zrfbz] thing brings wole active content in a battlezone2 gives the user play 26 races instead 2 as default note wole thing alredy made we here in try to impruve its sub sections
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!