A canvas library for generating technical drawings
The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack. Lua bindings based on LGI are already provided out of the box. The adg-lua project, downloadable from the "Files" section, provides Lua programs and demos that leverages these bindings.
Project name: frecl2 (free remote control, version 2). This project is devoted to a problem of remote controlling PC. frecl2 is a logic continuation frecl. frecl2 is written anew, and it is more flexible and scaled system than frecl.
Freeband is a free, cross-platform, open source alternative to the games Guitar Hero and similar games.
Haiku web interface.
Haiku was originally built for an embedded system coded directly into the server using C and Lua. Haiku has grown since and is used in many different websites.
A simple but very effective algorithm for predicting a binary stream
Fast C library for relation algebra using binary decision diagrams.
Kure is a C library which provides manipulation of relations and operations of relation algebra using a fast implementation using binary decision diagram. It provides a Lua based domain-specific embedded programming language to conveniently manipulate and work with relations. For instance, given relations R, S, the tupling of them can be computed using [R,S] and they can be composed using R*S.
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
We moved to GitHub! -> http://luadch.github.io/
We moved to GitHub! New Website: http://luadch.github.io/ There you will find all the necessary informations.
Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
A Simple Game Engine
A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
Scriptable frontend for media applications.
Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
File manager like explorer. With plugins.
IMPORTANT: The flosslogic project has merged with the sigrok project. Development continues in the sigrok wiki, mailing lists, IRC channel, and git repository.
IIP(Internet In Processes) is a framework for multitask software developing. The Aim is to develop an unified message dispatching scheme for both intra-process and inter-process scenarios.
A moderator bot designed for use with any FPS multiplayer game that supports the RCON interface. All extended functionality is implemented with LUA scripts, allowing for easy end user modifications and additions.
This is a danmaku development project. It'll be a fan game based on famous Touhou series including some original characters.