A 3D game engine for games and realtime interactive 3D.
Vanda Engine is a free and open source development platform for Games and realtime interactive 3D on Windows. There are three modes in Vanda Engine: Prefab Mode, VScene Mode, and Play Mode. Prefabs are the building block of Vanda Engine. You create your prefabs in Prefab mode. In VScene mode, you insert one or multiple instances of these prefabs to build your level. Moreover, you can insert several built-in objects such as lights, sky, sounds, and waters in your VScenes. In both Prefab and VScene Modes, you can switch to Play Mode to play/test your scene. We have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: http://vandaengine.org/tutorials/ Consider following us on Facebook to be informed about what we’re doing: http://facebook.com/vandaengine Check out our gallery to see how Vanda Engine is getting work done: http://vandaengine.org/
BT2USB4WIN is a package for automation of downloading BackTrack 2.0 verify Checksums format transfert backtrack to usbstick and finally make it bootable. user can also use a predownloaded release but need to match crc....still in dev
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
CrackArt is an open source 3D modeling and texturing application. CrackArt is object oriented and features a flexible plug-in architecture. CrackArt is part of The SceneEngine Project, a 3D Production Solution.
APOCALYX is a 3D engine based on OpenGL and other free libraries suitable for the creation of games or serious simulations.
Fallout 4 Configurator
Fallout 4 Configurator - it will help you to fine tune computer game on windows Fallout 4! Site - https://sites.google.com/site/fallout4configurator Mail - firstname.lastname@example.org Donate - https://sites.google.com/site/fallout4configurator/donate
Single-/multi-player card game Mau Mau (similar to UNO®)
Play the popular card game Mau Mau (similar to UNO®) against the computer or over the network with your friends. It consists of a highly configurable stand-alone server and a client based on Qt4/5. The client's development is now ceased and in search of a new maintainer, transforming it from a worse and annoying showstopper to a usable and fun to play one. There are binaries available for Windows, Debian 7/8, Ubuntu and Arch Linux as well as ebuilds for Gentoo. See Files section for details.
Enigma is a puzzle and dexterity game. It's 2D in gameplay and graphics, and available for Linux, Windows and Mac, and several languages. It features more than 1000 levels and is maintained by a vivid community, creating ever more inventive levels.
MultiVice - is a fully customizable multiplayer modification for Grand
MultiVice - is a fully customizable multiplayer modification for Grand Theft Auto: Vice City™. You can write any gamemode what you want using LUA Scripting language implemented into modification.
Raspberry Pi GPIO emulator with LUA scripting
Raspberry Pi GPIO emulator with LUA scripting Support RPi B Rev 2 modell
Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
A complete 2D Game Engine with built in drag and drop editor
Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
The World Domination Project is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine. It will emphasize strategy and not "see who can build the most units the fastest."
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more. A3D.NET is a complete state of art game engine.
Anarchy Online Server Emulator
This project is a basic Anarchy Online server sandbox. Code will be hosted on github.
A scripting program hoping to one day reach the heights of the popular macro creation program AutoIt. Written in C# and Lua. Created by Daniel Newhard in a fit of boredom.
Ücretsiz Ses Kaydedici Projesi
Mini Sound Recorder ses kaydı yapmanız için basit bir çözümdür. Bilgisayarınızdaki kayıt aygıtlarını kullanarak istediğiniz kalitede ve uzunlukta kayıt yapmanıza olanak tanır.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
A fast and lean render engine with multiple renderbackends
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
Aims to enable researcher to tap in to mobile computing capability
This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to be yet designed) Software agents will automatically manage the rest or resource management, sharing , cloning of tasks etc. new resources can be added and removed from the system on fly; in layman terms the project will create an agent program that enable sharing & execution of program among all the available resources whether it be desktop, laptop, pda . thereby one can accelerate research to the very extent of resource availability with out bothering about anything... C++11v Upcoming.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
A 3D Port of Stratagus. It will use the irrlicht engine to demostrate the power of it.