NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
An isometric arcade-style game of skill, puzzles and exploration
You are cartographer for undiscovered worlds; your task is to explore and map all areas of the recently discovered strange dimension of Hangworld. In order to complete your task, you take control of GERALD. However, fuel is expensive and funding can only be supplied as long as progress is being made, so it is vital to explore new areas and recover jewels. Spindizzy is a remake of the 1986 classic computer game of the same name, originally developed by Paul Shirley. The remake features true 3D OpenGL graphics and runs on a custom-built engine called Isorealms. The Isorealms engine features a complete content creation toolkit for modifying and extending Spindizzy, as well as offering the opportunity to create entirely new projects from scratch. Isorealms content creation tools are aimed at users of all experiences, from those who simply want to build new worlds to those who want to take advantage of advanced features such as Lua scripting and custom asset importation.
Turn based Civ-like strategy game
Conquests is a turn-based 4X Civilization-like 3D strategy game for Windows and Linux. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes. Conquests is free, but if you would like to make a donation, you can do so via PayPal/credit or debit card at http://sourceforge.net/donate/?user_id=439017 . You can also donate via Bitcoin. My Bitcoin address is: 1LKCFto9SQGqtcvqZxHkqDPqNjSnfMmsow
Dejarik Holochess Game from Star Wars Episode IV
IRB is a game creation toolkit
IrrRPG Builder is an simple, powerful tool to create RPG games. Some features: - It's based on the Irrlicht engine - use LUA for scripting with an integrated editor. Objects can be pre-scripted. - Terrain editor with automatic texturing based on elevation, with an vegetation and ocean system - Selection of character controls, as RTS Style, RPG style, FPS style. - All configuration of templates in XML files
AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
Hero of Allacrost is a single player 2D role-playing game that shares similar appearance and gameplay with classical console RPGs.
Android port of PRIME roguelike
Android port of PRIME roguelike. Game version: 2.5-dev NotEye version: 8.3 SDL version: 2.0.6 Game hopemage: prime-rogue.net NotEye homepage: http://www.roguetemple.com/z/noteye/ SDL homepage: http://libsdl.org/
Underworld Adventures is a project to recreate Ultima Underworld 1 on modern operating systems using the original game files.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
This is a Vietnamese Open-source Multimedia Player. Decode any codecs like MP3, MP4, ADX, OGG, WAVE, WMA, WMV,.... Based the BASS.dll & Fmodex.dll. The project is back since July 16th 2013. Version 1.2.0 is coming soon.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
3d Reversi game
- Challenge A.I. - Challenge a friend (offline) - Choose I.A. and its level (depth) - Create your own A.I. in LUA language. You just have to add your LUA script in ./data/ia (model on the existing files)
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
A Puzzle game where you guide hamsters through various obsticals to regain freedom!
3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
Engine de jogos C++,para jogos 2D e 3D. Bibliotecas Utilizadas: SDL, SDL_Image, SDL_Mixer, SDL_ttf, FreeType, LUA, FTGL, OpenGL
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more. A3D.NET is a complete state of art game engine.