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Plane of Goofiness is a massively multiplayer persistent online Direct3D game where players controlling SmileyCubes compete against one another for the #1 ranking by building and defending WealthBlocks and fighting enemy cubes.
Project will be a MMORPG and RTS game, where you can research, develop, fight, whatever you want to do. In game Voice may be added later when its all complete. This will all be running on a Real Time 3D Space Engine using DirectX 9/10.
This is a RPG that somebody has chosen to experiment their own knows and so could help somebody to verify that he has understood what he has learned. He could also be used to create a new 3D-RPG
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
Virtual reality library for Visual Studio C++ IDE
Kingdoms is a Turn-based strategy game rebuilding from "Three Kingdoms - Hero", product of KOEI, a japan game provider.
Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
The next level of Warzone 2100. This fork expands on the retail release in a different direction than the resurrection project. New scripting engine, new file structure, and fully skinable GUI are but a few things that will be headed your way.
this expansion for the game combat commander battlezone2 the [wobz] or [zrfbz] thing brings wole active content in a battlezone2 gives the user play 26 races instead 2 as default note wole thing alredy made we here in try to impruve its sub sections
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Codename Noname stands for a new MMO Game in Development