Project status: dead (you really don't want to use it!). Please see the new Common Lisp Qt bindings, like CommonQt, cl-smoke, EQL (Embedded Qt Lisp)
A framework for developing software development tools.
osi: Examples for creating software written in C++ that uses GTK+2.0 (Win32 and Linux). Build environment: GNU autotools with g++; MSVC --- boolmin: A Boolean Minimizer for Win32, Linux, UNIX --- emacs: XEmacs extensions designed to work on many machines
Open Source Robot Operating System
StarkOX, the first universal Open Source AI Robot Operating System. It provides easy to use hardware abstraction and commonly-used functionality. Furthermore, strong cognitive functions, voice and pattern detection together with a new powerful scripting language provide possibilities to create and share abstract behavior patterns.
Real-time audio synthesis engine and music programming language
N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
hl is yet another new Lisplike language, with an Erlang-like execution model, a rethought basic library, and a powerful package system. Its goal is to allow the interoperability of diverse libraries written by diverse people.
A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
Weblink means linking all the www website from a search engine based system. It is Large Scale Search engine, searches all resources on www like pages, images, video, audio, multimedia content, files etc .Weblink designed to be a scalable search engine.
An Excel addin and server framework for implementing remote excel user-defined functions (UDFs). This framework is designed to provide a centralised warehouse of functions for Excel users (eg. within an organisation).
A Chinese Chess (xiangqi) game for Linux and Windows. Aims to be fast, flexible and above all simple to use. You can play with your friends or against the AI.
A bundle of lisp extensions, largely original, for GNU Emacs with the goal to obtain a more user friendly and powerful interface. The new features include contextual tool bars, new TeX interface, very complete menus, and a well structured IDE.
Simple and complete bignum C library
bigz is the continuation of an old BigNum project that started its life as a joined INRIA & Dec project in 1989. The current version includes many fixes and improvements. Although not as efficient as, say, gmp, it is very small, reasonably efficient and extremely portable.
A game developed by Reddit community
This is an Open Source game based on drumo's design and concept art which is developed by Reddit community. If you don't use Reddit, you are still more then welcome to use it.
A freely available clone of the excellent molecular modelling program "O" from Alwyn Jones.
Set of tools and libs for managing structured data in a very flexible way: Imp./Exp. ASCII, XML, SQL, PS, Tex/LaTex, RTF GUI: X-Windows, MS-Windows Interface to C++, DBs, Perl, PHP, Java, TCP/IP LISP-like interpreter written in C++ using C-LIB
s2html is a C/C++/Java/Lisp HTML source code converter.
s2html is a very simple C/C++/Java/Lisp HTML source code converter. It uses embedded CSS to format your code. Many other formatters exist, this one started its life back in 1983 as my very first C program.
Lisp interpreter for the PSP + UNIX-clones.
This is a Lisp interpreter which will eventually be ANSI standard compliant. It currently compiles for UNIX-clones and the PSP, it has no external dependencies, with the garbage collector and numeric library and all other components being home made, from scratch. Working so far: * Automatic precise garbage collector. * Procedural macros. * Computer algebra library * A bunch of useful primitives. * A fairly small, but useful standard library. In the PSP build, the following additional features are available: * Some primitives for graphics on the PSP. --- The PSP has no decent hot-swappable coding language, and it can't multi-task. Therefore, this interpreter supports Emacs-like multi-tasking on the PSP. See: Several frames+windows each running their own lisp program from a single core.
This library is intended to provide a minimal C/C++ API to efficiently create, manipulate, and parse LISP-style symbolic expressions.
This project is collection of code to solve Sudoku puzzles in different langauges.
Cross platform GUI for Maxima
wxMaxima is a cross-platform graphical front-end for the computer algebra system Maxima based on wxWidgets. It provides nice display of mathematical output and easy access to Maxima functions through menus and dialogs.