OSI-Approved Open Source (104)
- GNU General Public License version 3.0 (29)
- GNU General Public License version 2.0 (28)
- MIT License (11)
- GNU Library or Lesser General Public License version 2.0 (9)
- BSD License (8)
- GNU Library or Lesser General Public License version 3.0 (5)
- zlib/libpng License (5)
- GNU General Public License with Classpath exception (2)
- Microsoft Public License (2)
- Mozilla Public License 2.0 (2)
- PHP License (2)
- Python Software Foundation License (2)
- Academic Free License (1)
- Affero GNU Public License (1)
- Apache License V2.0 (1)
- Creative Commons Attribution License (12)
- Other License (7)
- Windows (118)
- Linux (102)
- Grouping and Descriptive Categories (76)
- Mac (72)
- Modern (68)
- Android (38)
- BSD (29)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
- Programming Language: GLSL (OpenGL Shading Language) ×
This project to be release for parallel computing
PizzaPy is the Python snippet generator for codesmiths and developers who only need a byte or two of information to complete a well balanced script. Generate snippets from a few pieces of data and create buttons, colorsets, boxes and other objects.
This Project seeks to extend the life-cycle of Blender 2.49b through updating, adding, & modifying Python Scripts and Code used to Create, Model, & texture Sculpts for Second Life & other Open Sim virtual worlds.
A 3D application in which you can move around in space
Quake 2 Evolved is an advanced engine modification by Team Blur Games.
Crossplatform Simulation Toolkit
Shaide is a GLSL shader IDE written for Linux, but can be compiled on pretty much any platform with some tweaking. It uses GTK for a gui, but also includes a node based editor that combines both traditional shader programming as well a visual programming
Simerge is a space simulation project of mixed genre containing ego perspective elements. The gameplay is oriented on trade, build and fight.
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
OpenGL 3.3 + 4.0 game engine with world editor
Umbra Voxel Engine is a ray tracing voxel engine with support for scri
Open Source 2D/3D Graphics & Game Engine based on OpenGL4 and c++/c#
A graphics engine + toolkit.
Xna sandbox to test various rendering techniques and optimization algorithms
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Free and open source MMORPG with load balanced server and OpenGL client.
This project aims to build a portable pure C++ framework for GPGPU operations. It is conceived to ease scientific researches that need to speed up algebric and calculus operations on normal hardware, without the need of graphic programming knowledge.
This is a new Facebook app
4kb procedural graphics using GLSL
Originally made to crack /etc/passwd files from *nix utilizing the GPU. Uses GLSL and OpenGL. Acts as a parallel to John the Ripper, but for the GPU. Supports both ATI and nVidia, anywhere OpenGL can run.
hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.
w3af dicovery audit test http://www.cinegy.comvulnerberrors