OSI-Approved Open Source (104)
- GNU General Public License version 2.0 (28)
- GNU General Public License version 3.0 (28)
- MIT License (11)
- GNU Library or Lesser General Public License version 2.0 (9)
- BSD License (8)
- GNU Library or Lesser General Public License version 3.0 (5)
- zlib/libpng License (5)
- PHP License (3)
- Python Software Foundation License (3)
- GNU General Public License with Classpath exception (2)
- Microsoft Public License (2)
- Mozilla Public License 2.0 (2)
- Academic Free License (1)
- Affero GNU Public License (1)
- Apache License V2.0 (1)
- Creative Commons Attribution License (12)
- Other License (7)
- Windows (114)
- Linux (98)
- Grouping and Descriptive Categories (76)
- Mac (68)
- Modern (66)
- Android (35)
- BSD (28)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
- Programming Language: GLSL (OpenGL Shading Language) ×
Artificialaiming PS3 Hack Development Team: What we do: Making Hacks/Exploits for the PS3. Specially in Aimbots and Wallhacks. Our hacks are paid with an monthly distribution.
BebopViz is a toolbox for interactive, intuitive and real-time visualisation of 3D velocity and scalar fields produced by CFD (Computational Fluid Dynamics) codes.
Beyond dreams is a 3d solo/mmorpg game currently in developement.
CIRT - CUDA Interactive Ray Tracer
CM Game Development Kit
High-efficiency minimalist C++ wrapper for OpenGL 4.3.
A community project to develop a freeware dungeon keeper style game in the absence of an as yet forthcoming dungeon keeper 3 (nine years+ in the waiting)
Echoes Entertainment's game engine
This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.
OpenGL program that includes a number of shaders in GLSL for rendering surface details efficiently. Includes Normal Mapping, Parallax Mapping, Parallax Oclussion Mapping, Relief Mapping and Relief Mapping with silhouettes.
A real time strategy game based on a blending of the star trek armada and the home world series. Goal is to be scalable in both graphics and game play.
Demonstrate the various image processing capabilities of GPU cores on modern mobile platforms.
Learn, Adapt, Store, Evolve, and Retrieve
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
MIVF - Medical Imaging and Visualization Factory, is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
Muhha is a GPU compiler/interpreter for Mac, Windows and Unix. Compiles 3D graphics for OpenGL and DirectX9 and is compatible with Blender, ORGE, PoserPython, Collada and Dark Basic programming. Powered by KomodoEdit and .NET.
A simple tower defense game
I will be making eaither a dragonball online or a naruto online
non-trivial OpenGL project for research purpose
OverDose is a team and objective based multiplayer first person shooter set in a post-apocalyptic Earth.
A simulation engine which allows the realtime 3D visualization of Biblical locations and events. Custom scenes and studies can be created by the user and submitted to the online library. An essential tool for study and entertaining to use.
This project to be release for parallel computing