PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine. Using DelphiX for content display. Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
A full featured cross-platform image library
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
Play audio and video files in this Windows frontend for MPlayer.
3nity Media Player is a highly portable multimedia player capable of reading most audio and video formats (MPEG-2, MPEG-4, H.264, DivX, MPEG-1, mp3, ogg, aac ...) as well as DVDs, Audio CDs VCDs, and network streams. 3nity Media Player is a graphical user interface for mplayer. It's based on MPUI-Ve by Visenri and MPUI by Martin Fiedler. Features : It can play any audio/video file that mplayer supports, that's about 99% of all media files you can find. It has all features of original MPUI: * Plays hundreds of different video and audio formats, including MPEG-1, -2 and -4 (DivX), H.264, MP3, Ogg Vorbis and AAC (More than 192 Video- und 85 Audiocodecs supported natively). For most media files, no additional codecs are needed (Binary Codec Package is already include). The most important MPlayer options (aspect ratio, deinterlacing, and postprocessing) can be configured without typing in cryptic command-line options. Support for multiple audio and subtitle tracks on DVDs.
Boom 4 is our 1st year students project in EPITA. it's a shoot'em'up inspired by games like Panzer Dragoon & Starfox Adventures,the background universe hasn't been clearly defined yet. this description will be completed soon.
The FAMP is a enhanced multimedia player. It can execute macros and make precise search in the playlist. The program is highly configurable. It's based on Eldos Sound library wich is more efficient with MP3 than WinAmp MP3 decoder.
This program gives you a new way of capturing and collecting music from radio stations over the Internet. You can listen and record your favorites radios at the same time also this way like to realize audio diffusion using outcast stream protocol.
Artes Arcanas es un juego de rol multiusuario ambientado en un mundo mitológico/feudal. Están implementados el sistema de combate, magia, construcción de artefactos, extracción de recursos, clanes, conquista de castillos, comercio con pnjs, etc.
Flying Cow is a three-dimensional user interface for quickly seeking an item. It provides an interface similar to that of iTunes Cover Flow.
Tools for interactive, live multimedia. Live coding.
SeganWorld Engine is an realtime 3D game engine coming with maximum features to create high end race and FPS games.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
Program for simple cutting or cropping of scanned images
1. Put multiple photos in to the scanner 2. Scan 3. Transmit them in to program 4. Receive multiple photos PASSWORD IN ARCHIVE: 1111 Demo video: https://www.youtube.com/watch?v=NzaDDcogCMk Forum: http://replace.org.ua/topic/2478/
This is a project intended to continue the qfg series. Unfortunately it is a text based game.
Students in some french Engineer School, we decided to make some bomberman-like game. delphi is compulsory, so we're gonna make with it.
General purpose game engine. Emphasis on complete OO architecture and messaging.
Program to measure amount of motion with DirectX-compatible camera
The program is designed to measure and store on the HDD the amount of motion measured with the DirectX-compatible camera. The program also can capture video with sound and store them in compressed AVI files. The special feature of Motion Detector is its support of information exchange through UDP protocol. Motion Detector can send motion data in real time to other software for organizing real-time feedback in scientific behavioral experiments. It also can accept commands trough the network or from other software running on the same computer (through UDP) to start/stop video capturing. The program has a ring buffer in RAM to store prehistory - some amount of video before the UDP video capturing event can be saved in the file if needed. Name of the video file can be given in the UDP message or generated locally using auto-increment feature.
An advanced and fast MediaCenter
Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
Karsten SlideShow is a playlist-based slide show program for picture and movie files on Windows. It offers flexible, item-related control over the presentation sequence, and runs shows in a window, the screen saver, or the desktop wallpaper.
WarShinp is a battle ships 3D shooting game, developed in Delphi.Net with DirectX. This project is realized by first year EPITA students.
DQE - is a program to create adventure or RPG 2D games just like in "DIZZY" series. It is featured & very easy-to-use game editor. Russian and English languages supported.
dsve (originally named "RePix 2005") was started to create an image & movie 3D (anaglyph) creator program. Currently it's changed to a DirectShow Filter (.ax) to view all Your movies realtime with many effects.
Boom 4 is our 1st year students project in EPITA. It's a game inspired by Sonic ,MonkeyBall or Metroid Prime .The background universe hasn't been clearly defined yet.