3D video music media player lyrics subtitles etc...
Unique! The first, and only, software of its own kind... ;) ✿ More projects here: https://sourceforge.net/u/jorgerosa/profile ✿ More screenshots at facebook: https://www.facebook.com/jorge.bigarte/media_set?set=a.10208707888241221.1073741831.1431930849&type=3 ✿ IMP - Irrlicht Music Player - USAGE: - Simply play your musics. (With 3D visuals) - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime stories, fairy tales, lullabies, etc...) - Great for children... (Add your voice reading a book, poetry, etc...) - Make "surprises" with messages, etc... - Great to promote your band and your songs. (You can even create your own "video-clips") - And... no worries... works great with your "heavy" music too! :) - Use your imagination!... (Many many examples are included in the "music" directory!)
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
A .NET wrapper for the Irrlicht Engine
The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
A non-intrusive bulk/unity C++ build tool for Visual Studio
RudeBuild is a non-intrusive bulk/unity C++ build tool that seamlessly integrates into Visual Studio 2008, 2010, 2012, 2013, and 2015 as an add-in, but can also be launched from the command line. It can speed up build times of large C++ projects by a factor of 5 or more. RudeBuild also supports IncrediBuild.
a delicious .NET graph library
Satsuma is a graph library for .NET, written in C#. Satsuma is an easy-to-use and flexible library, which implements all the necessary graph structures, and the fastest possible graph algorithms. DOCUMENTATION: http://satsumagraph.sourceforge.net/ Satsuma is not a charting library. 'Graph' is used in the mathematical sense here (e.g. nodes connected with arcs). Satsuma is released under the zlib license. This license is very permissive and allows you to use Satsuma for both personal and commercial purposes.
TestDriven.NET is a zero friction unit testing add-in for Visual Studio .NET. It is compatable with NUnit, xUnit and MSTest. You can download the full extension from http://www.testdriven.net. TestDriven.Net is now being maintained here: https://github.com/jcansdale/TestDriven.Net-Issues
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.2.7 a C file (add it to your C or C++ project) with 8 functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF8 UTF16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input unix (command line calls) ASCII UTF8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input click the tab 'Files' for prototypes help helloworld * * * I am also the author of toot http://github.com/vareille/toot cross-platform command line tool & C C++ library to make reliable beeps * * *