OSI-Approved Open Source (133)
- GNU General Public License version 2.0 (59)
- GNU Library or Lesser General Public License version 2.0 (26)
- BSD License (17)
- MIT License (11)
- Apache License V2.0 (7)
- GNU General Public License version 3.0 (7)
- Academic Free License (3)
- Common Development and Distribution License (3)
- Mozilla Public License 1.1 (3)
- Open Software License 3.0 (3)
- Artistic License (2)
- Common Public License 1.0 (2)
- Microsoft Public License (2)
- Affero GNU Public License (1)
- Apache Software License (1)
- Other License (10)
- Public Domain (10)
- Creative Commons Attribution License (5)
- Windows (160)
- Grouping and Descriptive Categories (88)
- Linux (76)
- Mac (67)
- Modern (66)
- Android (37)
- Other Operating Systems (19)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
Development framework for implementing desktop/web applications directly from use case scenarios. Generalization, inclusion and extension relations between use cases are also supported by the framework.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!
JAM - Just Another MMORPG
Java desktop library and simple JavaFX application to interface with SightMax Live chat software developed by SmartMax.
Platform game being developed on XNA using the FlatRedBall game engine. The game also includes a built-in level editor for easy level creation and distribution.
LDNXA is a Component Library for the Microsoft XNA Framework 2.0 providing the ability to load LDRAW and Lego Digital Designer (LDD) 3D model files in an XNA Game.
LastFM C# Library is a small "Dynamic Link Library" for developers to get data from the audioscrobbler databases. The library uses the public webservices.
LinkSphere is being developed using the the Open Toolkit Libary (OpenTK) as an Open-Source RTS/Shmup/music-game, inspired by Darwinia, Gate 88 and Rez.
Maria is an Atari 2600 / 7800 Emulator written in C#. It's heavily based on emu7800, but with all the useless stuff stripped off.
A program that manages VR inputs & simulates human in a virtual world.
Take your WinForms project out of Aero and into Metro with ease!
Back to the basics of gaming: fun, locally multiplayer concept for the casual and social gamer. Written with the XNA framework for portability between the Xbox 360 and Microsoft Windows XP.
Multi-Spacial Objects is a framework for developing lightweight realtime replicated objects with relational mappings for distributed systems.
Mysql Provider Classes for Mysql Database
NADE is a port of JADE (Java Agent Development Framework)) for Java to the .NET Framework. It simplifies the implementation of multi-agent systems through a middle-ware that complies with the FIPA specifications.
This is an easy to use and extensible rules engine written in C# for .NET and Mono.
Nova is an implementation of the eXtensible Application Development System (XADS, which is also in development in this project). XADS, and Nova, create a framework for Component-Oriented Development, and extension of Object-Oriented Programming concepts.
Library of different object helpers and usefull classes for .Net framework.
A Microsoft .NET C# library API for TN3270. LGPL licensed library which is production quality with commercial support and source options available. Supports client side and server side emulation including ASP.NET.
OrangeBit open source libraries
This is a game developed using Microsoft XNA.
Pather is a new alternative Patroling method library for glider custom classes.
Class library and basic GUI utilization of these libraries for reading, writing and modifying games made by Paradox Interactive - Europa Universalis series, Hearts of Iron series, Victoria and possibly others.
Physalis is an OSGi implementation for the .NET (Compact) Framework.