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The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
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igmusiccontrol (In-Game Music Controller) is a program that allows gamers to be able to control their music players without having to minimize or exit the game. Plan is to involve many of today's popular music players (iTunes, Winamp, WMP, etc...).
JrEngine is intended to be a lightweight, quick to learn and use graphics rendering engine with a minimalistic structure. It is geared towards games and emphasizes elegant design above its overall feature set, but should still be fully functional.
KF.Platformer is a simple platform engine fo monoGame 3.x
A Kinect-based Flight Simulator
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
The project is the control software developed for use on the University of Southampton's Phoenix Lighter Than Air Unmanned Air Vehicle (LTA-UAV): Aerospace 4th year Maters Project
Go on a massive mars 40 level adventure with a mars spy named Mars Dude (weard right?) Now with 40 Levels Sent to earth he was tricked by the Mars ruler. He was traped in the mars intel building, finding a weard portal he was stuck in space...
A Computer Algebraic System. Designed to do advanced mathematical operations and calculations with a simple user interface.
Math.mono aims to provide a self contained clean framework for symbolic mathematical (Computer Algebra System) and numerical/scientific computations, including a parser and support for linear algebra, complex differential analysis, system solving and more
With Qlik Sense Cloud Business, you get all the power of Qlik’s unique associative engine and all the convenience of a cloud-based solution – so your team can share insights with confidence and ease. Curious to see how it works? Watch the webinar now.Are you an IT Pro at a company with between 1-500 employees?Sponsored Listing
A cross-platform game framework based on OpenGL and GObject.
Making Missing - The Game: ============== We are developing the fist Game here in Chile... it's called Missing We have a solid team.
Mono.Xna is an open-source implementation of Microsoft XNA using The Tao Framework for cross-platform rendering through OpenGL, SDL and Mono.
Spectrum on MonoGame using Bass.net
This game is a 2-Player Network Tetris game with high graphics and good network performance, Coded in C# language with OpenGL technology, by a Collegian.
You’ve likely added a tool to fix one problem and then a different tool to fix another problem. Pretty soon you have multiple instances of the same tool, different tools with overlapping functionality, no ability to collaborate across teams—all resulting in unknown bottlenecks and complicated or no reporting. As a DevOps leader, it’s up to you to balance the autonomy and flexibility of a DevOps approach. But how?Sponsored Listing
A little game for Windows Mobile 6 / 6.1 devices with a G-Sensor.
A Kingpin Mod w/ KoogleBots
Nereid - Monster moon of Neptune. Nereid is a turn based strategic card game based on the Kaxxt concept by programming superhero _Why. http://www.youtube.com/watch?v=I4U1vO-lMS0 --instructions-- Space to end turn, C for a new card
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
OAIP - OpenGL Accelerated Image Presenter is a viewer for pictures. It is written in C# able to run under MONO/.NET with nice animations and a slideshow mode.
OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.