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Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.
An emulation of the great whyspire? game Tenjo.
The main goal for this project is to create a plugin for Banshee Music Player that will allow people to view their album cover images in 3D mode like Coverflow does it for iTunes.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
FoxHole is a filemanager with Steganography capability for Symbian OS phones
FreeSett is a Open Source Simulation and Real-Time Strategy game based on the original game 'The Settlers 3' by Bluebyte.
An FoFiX upgrade
The Graphics Library Stereo Vision Engine (GLSVe) is a open-source C# library based on OpenGL. It is designed to facilitate the creation of computer graphics and 3D virtual reality prototypes incorporating stereoscopic representation.
GLighter is a 3-D depiction application, and is being created using .netframework with c# and OpenGL with the ambition of becoming a lighting engine rather than an object modeler.
Simplify teamwork and stay in control of your communications with MegaPath One. Unified communications makes staying in touch with associates easy and efficient. See when others are available. Initiate a chat. Host a voice or video conference from any device, and invite guests to join via web browser. Handle matters quickly from your always-on virtual collaboration space with presence, instant messaging, video conferencing and screen sharing.Sponsored Listing
Game Transaction Transfer Protocol (gttp) is a platform indepentant common set of request/response pairs to send/recieve game information to/from server and client allowing multiple games servers and clients to be linked more or less seamlessly.
The Game Operating System is a platform for the complete creation of 2-d role playing games. See the project home page, http://gameos.sourceforge.net, for a more complete description.
Geometric Music Studio is a toolchain in progress to use interesting controllers to simpulate telekinesis to add geometry to music (or anything else for that matter). It is cross-platform and later versions support OSC, earlier support Midi.
A "Tetris" clone with a twist... each level has it's own gimmick. Inspired by the old DOS classic game: NYET 3. Requires: OpenGL, .NET framework 1.1, Hardware 3D acceleration (GeForce2 MX or better). Tested under Windows, may run under Linux
here is in one app what's found everywhere!
Object storage is clearly the simplest, most flexible, and most scalable way to store tons of unstructured content. The Scality S3 Server enables developers and businesses to take advantage of this simplicity, for free. Whether you’re programming in Go or Java, or whether you’re using existing applications for personal or shared data management, the Scality S3 Server is a great starting point.Sponsored Listing
This .NET 2.0/C# application can load a 3D Studio Max model from file (3DS files) and render it in OpenGL using the TAO/OpenGL library.
Student IPhone-Game www.havocation.com
Parallel effort to C++ HighRise Developer done in C# Using SharpGL - Copyright (c) Dave Kerr 2003 - http://www.codechamber.com
The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
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Snes Emulator developed to work in a .NET environment. Currently developed for DirectX, but support for SDL is planned.
igmusiccontrol (In-Game Music Controller) is a program that allows gamers to be able to control their music players without having to minimize or exit the game. Plan is to involve many of today's popular music players (iTunes, Winamp, WMP, etc...).
JrEngine is intended to be a lightweight, quick to learn and use graphics rendering engine with a minimalistic structure. It is geared towards games and emphasizes elegant design above its overall feature set, but should still be fully functional.
KF.Platformer is a simple platform engine fo monoGame 3.x
A realtime multiplayer 2D shooter with elements from Worms and Scorched Earth.
A Kinect-based Flight Simulator