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ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader1 weekly downloads
TDO - Typed Data Object is a .NET source code generator (C#/VB) for data layers based on Microsoft SQL Server 2000/MSDE/2005/Express. TDO allows .NET Framework 2.0 developers, to have the source code automatically generated for MS SQL Server databases.1 weekly downloads
Useful tools for .NET/Mono developers1 weekly downloads
TheConstruct is an initiative to create an open-source procedural content generation system for 2D and 3D meshes as well as 2D textures
Generates 2D layouts based on tree structures2 weekly downloads
An exploration utility to view, render and record TMC-patterns
Dragging and Dropping Components for Multi-projection Applications11 weekly downloads
Open Source components for the VIZNET Information Portal
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.5 weekly downloads
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).4 weekly downloads
The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.
A cross-platform graphics engine initially for XNA, Managed DirectX and Symbian OS games development. The engine is a 2D sprite engine that allows the use of 'layered' sprites, pre-calculated sprite paths and automated animation.
c# lua bind with unity3d project for game development
Generates large databases for test purposes.
Set of WebServices and Flash components to help build applications that make use of Flash and .NET. e-FDN helps to easily databind trees, menus, datagrid and other common-use components with server side code written in .NET.
An image processing library written entirely in C#. It contains convolution filters, edge detect filters, and other image manipulation techniques used for computer vision processes such as identifying a license plate in an image.
NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. The Runtime has a simple OpenGL-like C API. I did a presentation at the Game Tech Brisbane meetup: http://youtu.be/-yat4ve0ZKc (Sorry for our poor filming skills) The slides are here: https://docs.google.com/open?id=0B3d2ONaFrIuDdzFUdnZQMkpTZWVUN2I3a2NveGNxUQ To find out more about Game Tech Brisbane: http://www.meetup.com/Game-Technology-Brisbane1 weekly downloads
Kit for Game Developers Resources for game tools and tutorials at http://www.euclideanspace.com/software/games/twod/16 weekly downloads
mCharts is a simple graphic library for rendering line, bar and pie charts. Library can be used in a Windows Forms or Asp.Net applications.
QT# is a .Net language binding for the QT toolkit.
A 2D game engine made by managed directx, uses c#. wav, mid support, many primitives, 2D sprites, Keyboard-Mouse input. Font loader, sprite rotation, color blend and many more! One thing more : that engine is very very easy and simple!!!2 weekly downloads
Tool to plot 3d-graphic from an XML file or a parametrization2 weekly downloads
Tools for interactive, live multimedia. Live coding.