Система представления автоматизированных космических объектов и симуляции исследовательских процессов
Easy Terrain editing and Heightmap creation
This tool is taken out of the toolset of LumenLiquid to provide special support for this project. Because I've not found any useful Heightmap editor with multitexturing and the whole bunch, I've decided to create one myself.
RPG Games without coding!
LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
Game Developed for App Idol PR
Game development project submission for the game dev contest.
A Magic: The Gathering simulator
Essence : Ultima Developper Kit
Tileset based game
To be defined
The 6 elements are rising up to destroy our world! Create a character and fight through droves of enemies to save this world. 3D RogueLike game, built using XNA GameStudio.
3DTours is a C# 3D virtual reality tool based on Irrlicht 3D engine and .NET framework 2.0, can be used to demonstrate a tourism site, a building, an art gallery or whatever you can imagine of. Developed by Thai Minh Hoang Ha and Dang Duc Vinh.
rendering flow maps with hierarchical clustering.
WaveRace360 is a single player game where the player controls a character on a sea-doo watercraft in short races. There are a number of different race types which include races based on time, based on survival, and based on taking out your opponents.
Open Elements is an open source 2D or 3D game engine developed using Visual C# 2008. My goal is for a well structured library that people can use to develop many types of games.
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
MD3DAF is an Object-Oriented 3D Graphics Application Frameworks,aiming to simplify the software development of 3D graphics application such as CAD and GIS ,basing on Microsoft .Net frameworks and Managed Direct3d and written in C#.
SharpGE is the game engine based on XNA framework. SharpGE is written completely on C# and will be irreplaceable at a writing of games on .NET-compatible languages. The engine will allow to work with 3D, audio, video, physics and AI.
The Fendora engine is used for the saga TerraFendora,created by DarksynthPro And is stil in development. its designed Beyond Next-Gen. Written in C#, with support for XML and java. Note, The Fendora Public engine is weaker then the NON public version.
Lite Construct is an application for modeling 3D architectural objects. Application provides simple UI functionality for easily creation of buidings and constructions. Using this software you can create, modify and share models.
Record or import audio samples to play along with your favorite instrument. Create your beat in real-time and comp yourself.
After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
The new DirectX game engine with easy interface and build in classes for sprite and animation.
G3D.NET is a .NET wrapper for the powerful open-source game engine Genesis3D. G3D.NET can be used for C# and VB.NET.
Conception et développement d’un système de gestion de contenu-CMS
Create a working frontend for mythtv in .NET/C#.
A 3D video game allowing networked players to fight for supremacy in a zero-gravity environment. Null Zero is based on the battle room in Orson Scott Card's best-selling novel Ender's Game.