Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
NEmu is an emulator/simulator for exploring computer architecture. It provides a virtual machine, a debugger, and simulations of various cpus and hardware. NEmu is built on top of ALib, my own application framework.
We merged with the CeGCC project : http://sf.net/projects/cegcc . Please look there instead...
Pr@senZ (P@ce) is an application that shall provide the functionality of videoconferencing and run on many platforms (beginning with PocketPC). It is programmed in C++ and uses OpenH323 (http://www.openh323.org and http://www.voxgratia.org).
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
A multiplatform C++ Library for Decentralised Communication
A virtual machine runs on the J2ME MIDP 1.0 CLDC 1.0 platform providing the ability to deploy code dynamically, which will enable the mainstream mobile phones to downloand and run large and complex program such as big game.
Small and lightweight platform-independent c++ libraries and classes to perform common tasks (plugin system, memory manager, ...)
The goal of this project is to develop the OS-independent, obtrusive, customizable, extensible, generic logging and tracing software mechanism.
[Project Are NOT In Development Status]> The MXControl Greece is creates tools for WinMX p2p program to help greek users of WinMX a part of the MXControl Greece project is MXControl Simple Bot RoboMX and Metis. The MXControl Program Is In Greek Language.
Educational project for building a motion controller library. Supported platform: QNX/x86. The software should provide a library that allows application software to control axis in real-time. For instance to control a robot arm.
MammoothLibrary is a collection of C++ classes, mainly designed to supply a multithreaded portable framework, with very simple to use directives to create and manage threads and sockets. The core is based on the SCOOP model, developed in Eiffel.
This project aims on the porting/update of the existing PC/PocketPC applications of any kind starting with developer tools and ending with games. The first subproject will be a continuation of development the brilliant PocketConsole/PocketCMS tools from
Provides simplified access to the Windows Registry via C++ classes, and uses MFC data classes to return strings and arrays.
Object-based database for Windows CE with C++ and .Net interface
MorePalmOS is a library of common functions written in C. It is intended to work around system bugs, illustrate how to use system calls, and generally be as useful as possible to Palm OS application developers coding in C or C++.
A fast and lean render engine with multiple renderbackends
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
BFL is a C/C++ library for Palm OS platform. It joins the most common features for working with Palm OS bitmaps (BitmapType). The main purpose of this library is to support the most of Palm OS versions.
The goal of this project is the development of a visual code system for camera-equipped mobile phones. It will recognize 2-D visual codes and compute the orientation of the phone relative to the codes. The software will be written in C++ for Symbian OS.
Embedded Dictionary Project is a collection of programs, dictionaries and utilities for PDA, PalmOS, PocketPC, SmartPhone and all Java Enabled Embedded devices. Programs are multiplatform and provide standard format in dictionary files.
General information, and a pack of tools for manipulating the Persian (Farsi) language and script, on different platforms and operating systems.
RTK is a cross-platform C++ GUI toolkit - optimised, stable, and robust. It\'s easily adoptable for any kind of software development.
WinAPI .NET is a low-level wrapper for Windows Application Programming Interface. This .NET class library, written in C#, allows managed .NET applications to access the Windows API without taking care of the current platform (Windows 32/NT/CE).
The Open Foundation Classes (OFC) are a frameset of C++ classes for applications running under windows (32bit). They are 100% compatible with the MFC and will be improved in various ways. All not compatible parts are signed with a prefix.
Klimt (formerly known as SoftGL) is a 3D library with a similiar API to that of OpenGL and OpenGL|ES, targeted for mobile devices. We are searching for developers. If you want to join send an email to the project leader.