GTags plugin for Notepad++
This Notepad++ plugin is simply a front-end to GTags (GNU Global source code tagging system): http://www.gnu.org/software/global/global.html It provides tools for easy code navigation. GTags binaries (Win32 ports) are needed by the plugin. Those are supplied with it for convenience.
Simple XML editor and XSD viewer
QXmlEdit is a simple XML editor written in qt. Its main features are unusual data visualization modes, nice XML manipulation and presentation and it is multi platform. It can split very big XML files into fragments, compare XML and XSD files, and has a graphical XSD viewers. Project site: http://qxmledit.org Source code hosted at GitHub (moved from Google Code) https://github.com/lbellonda/qxmledit Report issues at: https://github.com/lbellonda/qxmledit/issues Discussion...
Framework für Numerische Rechnungen
NumeRe: Framework für Numerische Rechnungen is a framework written for Microsoft Windows(R) and released under the GNU GPL v3 for solving and visualizing mathematical and physical problems numerically. NumeRe is based upon muParser, MathGL, BasicExcel, TinyXML-2, the Boost C++-Library & the GNU Scientific Library The program's language is available in German and in English, however all commands are always in English, to suppress misuse of special characters and enhance portability across...
Numerical methods calculation with graphs
Math is a program designed to calculate roots of nonlinear equation, roots of system of linear equations, differentiate, integrate, approximate using LMS, matrix calculation using numerical methods for calculating results, estimated errors and much more. Math is also capable of drawing standard functions using graph dialog window to help with visualization functions, results, or approximation with given points and much more. All data can be exported in most common formats like PDF, PNG, TXT, etc.
Networking/Socket C++ Library.
NetLink Sockets: Networking C++ Library. Probably the easiest socket C++ library. See the documentation, examples and API reference at http://netlinksockets.sourceforge.net
Opensource Created Custom Viewers For Virtual Worlds like SecondLife
Learning Stochastic Discrete Event Systems
Stochastic discrete event system analysis and verification are essential in order to ensure reliability in such systems. However, models that cannot be constructed with an hand-made process need to be learned. Thus, the SDES toolbox proposes an automated solution that is embedded in Matlab to learning and analisis generalized semi-Markov processes.
Supporting children learning to read
Dutch below. Program displays words that children use for reading. Automatic playing through the words and temporarily hiding the words. Flitsen laat woorden zien voor kinderen die leren lezen. Speelt de woorden af en kan de woorden verbergen (Flitsen!).
Create crowd scene images using your photo collection.
Crowd3 creates images of crowd scenes (a kind of collage) using the people in your photo collection. Create a fantasy crowd with your friends from here and there and from then and now. With Crowd3 you can - Create a library of people images. - Select the images to be used in a crowd scene. - Specify the number of people in a crowd scene. - Choose a background image for the crowd scene. - Simulate depth in the crowd scene. - Save the crowd image to a disk file. Crowd3 uses OpenCV technology.
Tripod is a board game for one to four players.
Semi-random patch generator for the Audjoo Helix VST synth.
Helix Patch Generator is based on VSTHost by Hermann Seib. It loads the Audjoo Helix virtual synth, and generates random patches for it by setting its parameters via the VST API. The randomness of the patch, and the subset of parameters the generator affects can be controlled by the user. The program also provides utility functions like copying oscillators, envelopes or filters between patches, clearing the modulation matrix, or generating new sequencer patterns aligned to semitones.
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg...
Portable cross-platform audio I/O library
This SourceForge project is a stub. The project is currently hosted at Assembla. Official website: http://www.portaudio.com PortAudio development resources (SVN, Issue Tracking, Wiki) at Assembla: http://www.assembla.com/spaces/portaudio/ PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote...
Simple snake game with classic design
Glut snake is a pc game for windows platform. It is very simple and compact game. It is developed in C++ using openGL glut library. For best play, Windows 7 is recommended.
A C# implementation of ZModem protocol
Few weeks ago, I needed to get 1 file from a remote device, and only serial communication was possible. I search everywhere, but I couldn't find any implementation for .net... So here it comes as a simple "get file" library. It works with several limitations that can be improved if needed. The project is built with Visual Studio 2008
Vocabulary trainer with image support
IntenseVT is a vocabulary trainer with the aim to support the learner in learning as effectively as possible. The capability of using images and graphics of e.g. formulas or flowcharts makes IntenseVT also a tool for learning for subjects other than only languages. Tutorial and feature video: http://youtu.be/d_bzhGn4wek
A C++ library for programmers transitioning from "Game Maker Language"
CPlusPlusTranslator is a C++ game development library for programers currently using or familiar with "GameMaker" formerly "Game Maker". This library allows for an easy transition from GML ("Game Maker Language") to C++ game development. The CPlusPlusTranslator library provides syntax and functions similar to GML within C++.
A 2D game engine base on OpenGL and SDL,support for Windows & Linux
This is a 2D game engine,base on OpenGL & SDL,support Windows & Linux. 这是一款基于OpenGL与SDL的2D游戏开发库，可以支持Windows与linux。 You can download some examples from https://github.com/xiajiaonly/XEffect2D
Computer Vision Framework Library (for Linux)
QCV is a Qt-based computer vision framework library that provides an easy to use interface to display, analyze and run computer vision algorithms. The library is provided with practical examples to show what you can do with just a few lines of code. OpenCV is used as the supporting computer vision library. QCV provides interfaces for C and C++. The C interface is a set of simple function calls to allow the user to visualize data and obtain events from the system and user input. The C...
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
MXLib is a C++ wrapper around the Intel® Integrated Performance Primitives (IPP) library and NVidia NPP CUDA library. You can use either IPP code (or a subset of functions that do not require IPP) on the CPU side, or use NPP/CUDA on the GPU side, or use both together. The function syntax is similar to that found in MatLab and the library is designed to make it easy to port your code from MatLab to C++. The idea is to provide Scientists, Engineers, Researchers and other non full-time...
MTX (or MinimalTX) is a very simple graphic library for minimalist and textual environments (i.e. terminals). It is based on the SDL (Simple DirectMedia Layer) library.
C++ cross-platform, object-oriented, flow-based programming library
** NOTE ** : A graphical tool for creating and routing DSPatch circuits can be found here (http://sourceforge.net/p/dspatcher). DSPatch, pronounced "dispatch", is a powerful C++ flow-based programming library that allows you to create and route (or "patch") high performance data processing circuits. DSPatch is not limited to any particular type of circuit or signal, its generic object-oriented API allows you to create almost any system imaginable, from simple logic circuits to high performance...
Easy Plug Computer Installer
WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.