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This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
The libpsync library provides lightweight portable synchronization primitives (thread, mutex, semaphore, etc.) for C/C++ under a non-restrictive license.
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
Nintendo NES emulator to be portable and run on PS2 as main target. Will have Win32 builds and sources to compile on Linux (I use Slackware 11).
One of few opensource dashboards for the Xbox. It is meant to be a replica of the Microsoft Xbox Dashboard but can be fully skinned/customised. It has more features than the MS Xbox Dashboard.
An Tetris clone in OpenGL and 3D which is controlled by the Nintendo Wiimote Controller.
Mobile 2D, 3D Physics Game Engine for Space-themed Environments
Calculate within- and between-groups correlation.
wii plane simulation
xmelee is an xbox peer-to-peer tunneling program. It enables lan games (system link) to be played over the internet. The packetization is highly optimized which permits the lowest lag possible when extending game play over the internet.
We want to create a System to generally manage any kind of content. In the beginning we just though of audio files, but as we want to make it as flexible as possible it should be able to handle any kind of data.
Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.1 weekly downloads