bridging the console gap of incompatability
This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
Gnoedergnadern is a for the ps3 linux optimized Roleplaying game. It will use direct framebuffer access and the spus for optimal performance.
Halo Cache Editor (HCE) is a complete one-of-his kind map editor for Halo Xbox, running on Xbox. It goes from easy swapping values (shooting rockets with an assualt rifle) to patching ppf files all directly from your Xbox, no pc needed at all.
Holy War is an open source, fully-3D, real-time role-playing game created by Crazy Panda Games.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
Industrial Game and Dragon Game Development Team
The solution to all your problems
The Jsolution package is a collection of programs, scripts,libraries and documents that i have written and use in my daily life.
Learning Japanese in a fun way on a Nintendo DS.
Jumping Frogs is a frenetic multiplayer game in a Bomberman-ish graphic style.
Implementation of a K-System meter according to Bob Katz specifications.
WiFi file-sharing service for the Playstation Portable
A program that brings the D&D SRD3.5 database to the DS in an easy to search format.
Multi-platform multiplayer game
An ascii railroad simulator
LibXP is a cross platform library which allows the easy development of cross platform applications. While it's main target is GUI applications, it is also suited at other types.
Liye OS is an Operating System for the Nintendo DS. It is currently in the planning stage.
A place for crazy ideas and experimentation with game development related systems. Nothing useful done yet! :)
3D Engine technology with partial tools developing kit.
What is NanoEngine technology? NanoEngine technology is the 3D Engine of building 3D world at a subatomic level. A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced. In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders. The Engine is supported different platform (Windows - Xbox - Web - PSP - Mac)
These are various library's which are apart of Need For Speed World such as the compression library, image loading, font library and etc.
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
Nihongonogoi est un Homebrews pour la Nintendo DS. C'est une aide à l'apprentissage de la langue Japonaise par la méthode Minna no Nihongo. Ce programme permet d'apprendre le vocabulaire.
This project is a RPG game for NintendoDS (initially). Some of its parts are C++ portable, wich can be used to export [if applicable] project to other plattforms.