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mmrts - A Real Time Strategy game engine made using Allegro. The initial game is a Tolkien-based world.
A First Person Shooter based around famous World War II battles. The focus will be on team oriented gameplay, with large assualts, and intense combat. Project Alpha Tomorrow will be programmed in C++, using the NeoEngine.
GPGPU stands for General-Purpose computation on GPUs. This project maintains various libraries, utility classes, and programming examples intended to aid development of applications that use GPUs for general-purpose computation.21 weekly downloads
Microsoft .NET Stream-derived objects that wrap ZLib inflate and deflate as well as Base-64 functions (C++ Mixed Mode implementation)2 weekly downloads
Photon is an API which is designed primarily to ease creation of hardware accelerated 2D games with OpenGL and other open source & cross platform libraries. Photon aims to simplify portable game development, enabling developers to focus on the gamepl1 weekly downloads
iTunes Visualizer SDK3 weekly downloads
A complete framework for game development. Key Technologies: Lightfeather, Bullet, GIMPACT, NVIDIA Cg.1 weekly downloads
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
A set of widgets for OpenGL applications. Written in C++ and built with CMake, this project is cross platform and only depends on OpenGL. It is designed to be integrated easily into your existing project without getting in your way.
Simple Signals and Slots is a very simple and easy to use implementation of signals and slots.1 weekly downloads
An extensible and compressed trie data structure written in C++.1 weekly downloads
Artanis is a medieval themed modification for the Sauerbraten fps game/engine.
irrAI is an artificial intelligence module for use with the Irrlicht open-source graphics engine.
The artec::engine is a open-source high-level API for Irrlicht and various other engines (e.g. newton). Its the base for Project Atropine, a first person shooter also developed by artec but it should also provide a solid base for other game projects.
"Vikings" is an open-source role-playing game aimed for multiple platforms, with both online and offline capabilities.
A graphical user interface framework aimed to create complex user interfaces in a quick and simple way. Update: Source code deleted, because its so vastly outdated, its impossible to get it to work with required externals.1 weekly downloads
The E-School RPG is a Mod for Half-Life Two: Episode Two. The player is an engineer trying to make it in the rigorous world that is the University of Virginia's School of Engineering and Applied Science (E-School).
The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.1 weekly downloads
A open-source media player with a sleek and powerful interface.
PEStudio is a network protocol analysis and security auditing tool for Windows which allows you to apply scripts to winsock calls in order to filter / edit the data that travels to and from your computer, giving you complete control over your network.16 weekly downloads
A library has been developed to simulate the round-off error of floating-point operations. While other existing similar libraries as GMP or MPFR are designed for infinite precision, this library is to simulate the round-off error propagation.1 weekly downloads
An emulator and toolchain for an virtualised video game architecture.3 weekly downloads
Sakti is a modular, object-oriented, cross-platform game engine written in C++. Binaries are distributed as an SDK, including several content creation tools.
A Real Time rendering engine for modeling and texturing applications. This is an effort to create a 3D engine suitable for Digital Content Creation applications, including 3D modeling and 3D painting applications.
A Team Fortress 2 server plugin that will automatically balance teams fairly and accurately by a voting system and analysing statistics of the match.