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***** IMPORTANT NOTICE ***** This NSIS modification has been merged with the official NSIS 2 project (http://nsis.sf.net).
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.1 weekly downloads
A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
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LESSA is a cross-platform framework developed for utilization as a technology foundation in assembly of content delivery systems. The project is compile-ready for release as a standalone client or an integrated process to support any existing software.
LUT is a light-weight unit testing framework for the C++ language. LUT provides many features to ease the creation of new tests.
Tactically-oriented first person shooter, heavily WIP
The LeeuwenNet Library is a light TCP-wrapper which supports packetizing of the TCP-stream, XTEA encryption and splitting/joining data from/into chunks. Everything is kept as simple as possible.
LibSylph is a cross-platform C++ basic utility and data processing library. It has classes and methods that facilitate reading, writing, processing and sharing data in various kinds of formats.
Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.6 weekly downloads
Install and Play old Windows games comfortably on Linux4 weekly downloads
LiteFeather is a 2D tile engine utilizing OpenGL and SDL. Inspired by Gamedev.net's "Enginuity" articles, and the Irrlicht 3D engine.
LuaCheia is a full-blown, enhanced version of the Lua interpreter.
The LuaGameSDK is a suite of compiled Lua binaries and associated modules for creating games in Lua. The framework is based on Lua 5.1 and has bindings for Irrlicht, ODE and OpenAL, and for .NET via LuaInterface.
This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
"Luna" is a Tournament based game like Quake or Unreal. You can blow your enemys to hell with fancy, big, serious and over-sized weapons to steal and eat their candys!
The 'playground' for my new projects. Here I'll test new game/graphic engines, IA, some demos, etc. Files will be released in a package form every now and then, and you can access all my work from the svn repository.
MASkinG is an addon library for the Allegro game programming library intended for building GUI applications in C++. An allegro-5 port is currently under development.1 weekly downloads
MAUSS is a mission-based arcade-style 3d space shooter.
MDump is a .NET program that automatically merges multiple images into a single image file, making it ideal for dumping a series of images onto an image board. MDump can also break the combined images back down into the originals after download.
mmrts - A Real Time Strategy game engine made using Allegro. The initial game is a Tolkien-based world.
MOGE 3D 'Message Oriented Game Engine'. Plugins: (Input, Render, Sound). Maps: Getic 3D 'GBT' (BSP files). Script: Squirel Textures: jpg, bmp,tga Network: TCP/UDP OS: Windows 2K /LINUX
MSLK provides the precompiled Win32 binaries of some excellent porject with a GPL or similar open source license. Here will keep updated.25 weekly downloads
This program is made for Microsoft Paint. It allows you to assign hotkeys to tools such as the Pencil tool and Eyedropper tool. Now, while you are drawing in Microsoft Paint and hit P, the pencil tool will become your current tool. No more cramps!
A simple C++ library for MXF file I/O57 weekly downloads