Library to encode and decode text or files to base64.
Portable C++ RDBMS client library. Provides C++ API and isolates application from low-level DB interactions. Manages database connections, builds and executes SQL statements, parses query results, etc. MySQL, MSSQL, Oracle, SQLite drivers available.
The Data Structure & Algorithm Library (DSAL) is a library of classical data structure and algorithm.
The Debug Assistant Library (DAL) is an assistant library for debugging, across platforms with uniform interface.
Byzantine fault tolerant public key authentication
Crossplatfrom library (Windows Studio 2003-2008 & Linux g++). For simple work. Contains: strings, matrix, MultiType classes, Configuration file work, any components.
SparseLib++ is a C++ class library for efficient sparse matrix computations across various computational platforms.
Use SASSIE to generate and manipulate large numbers of molecular structures and then calculate the SAXS, SANS, and neutron reflectivity profiles from atomistic structures. Use for intrinsically disordered proteins. We need alpha-testers and developers.
LibAndria is a library of classes, functions, and macros, primarily based on smart pointers, and organized into 'packages'. Since v3, all dependencies are internal, C++ standard, SDL, or optional.
OpenAMD is an effort to create an open source library of Telephony based Speech Processing/DSP algorithms
libHTTP is a C++ library for embedding HTTP into other C++ programs. It can be used to support web-services which rely on an underlying HTTP layer. Currently a full XML-RPC layer has been developed.
CBFLIB is a library of ANSI-C functions providing a simple mechanism for accessing Crystallographic Binary Files (CBF files) and Image-supporting CIF (imgCIF) files. The CBFLIB API is loosely based on the CIFPARSE API for mmCIF files.
Dispatcher is a runtime dynamic dispatch C++ library used as a facility for registering and unregistering callbacks. The Dispatcher is released under the Boost Software License. More information about the dispatcher is available from the documentation.
XTR-CPP is C++ API for Microsoft Windows. It will cover basic programming elements (such as containers) to a full fledged windowing library. (And far down the road - 2D and 3D graphics engines.)
Fast Light Plugin Toolkit (FLPTK) is a fork of the Fast Light Toolkit (FLTK) library, adapted to be used for application plugin GUIs that run independently of the hosting application's.
Savi-ESGframework "Esg Framework based on DVB-H standards" This framework includes Electronic Service Guide(ESG) parser and simple UI to show the ESG updated periodically. ESG schema is based on dvb-h.org standard. Scope to Use as IPTV Framework also.
UniverseCore is a lightweight open source web core that can be used to power web browsers and other applications that use web data (primarily HTML).
PSP and the XBOX with plans to get the engine to run on Playstation 1/2 a
Fragments is a highly sophisticated C++ library for composing classes from freely definable "fragments". Among other things it can be used to create container classes - just by selecting a set of "fragments" to combine.
Fhtagn! is the result of failing to find C++ code the developers thought should exist in some reusable form on the internet. Fhtagn! has moved to http://fhtagn.unwesen.de/
A linear algebra library using heterogeneously-typed matrices, designed to work with the Boost.Units library.
Simple library of some tools like containers and base classes that solve a set of problems in c++ software programs that exert design patterns. Design of this library is based on use of STL and boost libraries.
A header-only, type-safe, thread-safe, and cross-platform C++ memcache client released under the Boost Software License, building on top of the Boost C++ Library.
A new 64-bit RISC platform, complemented by a set of development tools, standards specifications and synthesizable VHDL implementations.
async-db is a cross-platform C++ library for database access that provides developers with a consistent asynchronous I/O model using a modern C++ approach.