Yet another Zip library in C++, with high abstraction level and ease of use.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
C++ template library for embedded applications
The embedded template library has been designed for lower resource embedded applications. It contains a set of containers, algorithms and utilities, some of which emulate parts of the STL. There is no dynamic memory allocation. The library makes no use of the heap. All of the containers have a fixed capacity allowing all memory allocation to be determined at compile time. The library is intended for any compiler that supports C++ 03.
The epler project's main intention is to provide a library with bindings to C++, and eventually C, Python and Fortran for manipulating, analyzing and visualizing large datasets. Building frontends on top of this isolated library is also planned.
Unofficial driver and function library for the Evolution ER-1 Robotics Platform.
Sampling exactly from the normal and exponential distributions
ExRandom is a small header-only C++11 library for exact sampling from the normal, exponential, and discrete normal distributions (provided that the underlying generator is perfect). This library provides an implementation of the algorithms described in C. F. F. Karney, Sampling exactly from the normal distribution, ACM Trans. Math. Software 42(1), 3:1-14 (Jan. 2016), https://doi.org/10.1145/2710016, https://arxiv.org/abs/1303.6257.
This Exception Handling Library for Windows programs helps developers that wish to examine why a program crashed after being shipped. It can email the crash dump file to the developer who can load it in Visual Studio or WinDbg as to locate the bug.
FaceFinder is to find faces in images/videos. Implemented by C++, FaceFinder has adopted face detection algorithms based on AdaBoost. The architecture enables more algorithms such as SVM, Neural Networks.
Field Model (FM) is a C++ library with classes representing fields and the meshes that fields are based on. FM is a component enabling the interchange of data that come in a variety of mesh and field types.
A program thar can analy file type, elements in the file, modify elements in thefile.
Fragments is a highly sophisticated C++ library for composing classes from freely definable "fragments". Among other things it can be used to create container classes - just by selecting a set of "fragments" to combine.
A 2D game engine and level editor
Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
FreeRT stands for "Free Real-Time Ray Tracing", a free library for rendering 3D scenes in real-time using modern, state-of-the-art Ray Tracing-based methods.
A wrapper library to make programming the Creative Nomad SDK in modern languages possible and less painful. Primarily targeted at programming the Jukebox Zen in C#.
The newest compiled arcemu core's lua++/moon++ engines databases dbc's scripts!and bug fixes for frozenweb repack,and the whole repack is not in the svn.Before we had used filefront to upload us files so people could download,but now we using SVN!
This is a prolog-like programming language based on the fuzzy logic. It includes the class-libraries for fuzzy logic, probability theory and method of resolution, all made in C++. Java releases possible in the future.
This library defines classes for using genetic algorithms to do optimization in any C++ program using any representation and genetic operators. The distribution includes extensive documentation and many examples.
A C++ library for loading, creating, and saving GIF images.
Add on algorithms for the Generic Image Library
A remote interface and API for OpenGL3
An OpenGL service, a socket protocol for communicating with it, and a library implementing a simple application framework using this protocol.
OpenGL Image Processing LIBrary
GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
GLimg is a small cross-platform library that facilitates the loading of multiple image formats into OpenGL data buffers and textures. It is written in C and is natively compatible with C++.
GNS, or Game Name Search, is a cross-platform C++ library designed to enhance your application with hosted game searching, product updates, error reporting, chat rooms, and content sharing capabilities.
GPX Log is simple, yet convenient C++ logger which utilizes standard iostream library. Its main feature is the ability to distribute logging streams output into any number of ostream objects.
Lightweight library that provide us with some basic graphic widgets to develop GUIs.