The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
The MARS Project (Music Audition and Recording System) aims to be a platform that records, analyzes and spreads musical live performances with podcasts, web radio and cds. Project started @ Politecnico di Milano.
Welcome to the World Simulation RPG project, a grandiose title for a grandiose project. The essential idea is to simulate in a 2D top down RPG game the entire world and its inhabitants.
The TXDR is a customizable, C++ XML parser (reader) designed to ease XML data handling for users who primarily use XML as a data input language.
TUD is a realtime strategy game written under LINUX. It should work also with Solaris and Irix. You are the commander of your units (vehicles, tanks, factories,...) and steer them by mouse. You see the landscape from top and you are able to scroll, rotate
TimeSleuth is a time tracking system for recording the amount of time spent on different tasks or projects. The system can produce various reports, such as a weekly time-sheet or an invoice, based on the data that was captured from one or more users.
A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
This project has move to GitHub (https://github.com/TinyMUSH/)
--- THIS PROJECT HAS MOVE TO GITHUB --- https://github.com/TinyMUSH/ TinyMUSH 3 is a stable, feature-rich descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP. The end result looks much like text adventures games of the mid-1980s.
A correlation detector that uses common sens. It can be used to derive information from log files for instance. It searches for the trigger and initial conditions of a user defined event. A sub-module of this project (called upamaana) can also be used as
The tunnel fighter game is made using CrystalSpace. The game is about freeing the hyperspace tunnels of an alien menace. It should work on any platform CS supports. You can play from a 1st or 3rd person perspective.
Twilight, The Arcain Saga is an RPG with a mission. It will be constantly evolving to suit players' tastes. If you want jobs, we add jobs. You, the player, are in control. This game has a winding plot that will keep you up for many a night. Play on.
Unit Tactics is a turn-based military strategy game for the GameBoy Advance platform (with the possibility porting to other hand-held platforms). The main objective of the game is to act as the commanding officer of army units, e.g. squads, platoons, etc
UnitsC++ is a lightweight C++ library that lets you use unit objects for performing type-safe numerical calculations involving physical units. It 1) is easy to use, 2) results in very readable code, 3) is easy to change to fit your needs.
UtxInst is a Win32 tool for Unreal Tournament 2004 dedicated to automate the process of installing custom maps from archive files.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
Vector Graphics Virtual Machine is a library for simple storage and replay of vector graphics operations, much like Windows MetaFiles. This allows 2D drawing with abstraction of both frontend (e.g. SVG) and backend (e.g. Cairo).
Verilator converts synthesizable Verilog HDL modules into SystemC modules. This enables users with Verilog code to have a publicly available co-simulation environment. For all information, see http://www.veripool.com/verilator.html.
The Verilog-Perl distribution provides Perl preprocessing, parsing and utilities for the Verilog Language. It is also available from CPAN under the Verilog:: namespace.
WGFX 2D Game Engine
WGFX is a (Windows Graphics Functions of DirectX) which is comprised of a set of (C++, C#) wrapper classes for writing Windows games. This project semilar to CDX library the different is a new features that will be added to this new library WGFX. Part 1 show: http://youtu.be/SCdaqFk7xQ4 Part 2 show: http://youtu.be/FgjJVxXjdtI
Websitemirror is a small program to download complete websites into a specific directory for offline viewing. Websitemirror ist ein kleines Programm welches eine komplette Webseite in einer Verzeichnis für offline browsen herunterläd.
Windows ext2/3 file system support, include view, create, copy, delete, rename operations.
This project aims to provide appropriate alternatives from open-source programs to replace the programs closed.
Winip is client that allows single fully qualified domain names to identify dynamically addressed hosts. It currently interfaces with services that use the dhis protocal (http://www.dhis.org/dhis/) or the ods protocal (www.ods.org).
Fast, reliable and complete video surveillance application feat. webcam abstraction layer, smart image processing (numerical and AI based), secure & wireless streams.