Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
Tool for creating/modifying disk images for ZX Spectrum's MDOS3 system.
A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
Distributed massive multiplayer online game server construction kit.
This project is a cross-platform, adaptable, full game engine. The goal is to create a game engine for the programmers and non-programmers (using XML and scripts). It is modulable thanks to the many engine interfaces (display, sound, gui, script, ...)
Build Cross-platform Applications
Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
MathFrame++ allows scientific C++ applications to be easily coded and provides various services to these applications like drawing in 2D/3D, data entry dialogs, clipboard, printing - all this, while not having to deal with windows programming directly.
A GLSL realtime shader for Maya viewport.
An X-Window toolkit, where each widget is a separate program, plus set of widgets created with it.
Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
A general vector-based 2D graphics editor created using wxWidgets, using Python as control script.
Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
OpenGL GUI and build-in data management API
This is my own c/c++ project mainly covers GUI and math calculation libraries.
3D Engine technology with partial tools developing kit.
What is NanoEngine technology? NanoEngine technology is the 3D Engine of building 3D world at a subatomic level. A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced. In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders. The Engine is supported different platform (Windows - Xbox - Web - PSP - Mac)
This is a beginnerproject for creating opensource navigation software like TomTom or Garmin on a PC platform with a .NET platform. Finally it will run on a PocketPC for PDA's.
Nelit RPG is a role playing 2d game in Nelit world.
Demoscene Group Area
Neural 3D is an Open Source 3D Realtime Engine for Android platform based upon OpenGL ES; it offers Development Kit to programme games easily.
NoXTools, an all in one suite for the alteration and modification of the Westwood Studios game NoX. Map editor and file encryption/decryption tools and editors. www.noxhub.net/wiki
A 2D game engine that will help the developer re-create the 2D games of the past, without having to worry about the underlying mechanics.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
Karaoke effects creation tool with ASS and Lua.
NyuFX is an advanced tool for creating karaoke effects in subtitle format ASS. With the power of scripting language Lua with an extended environment + an user interface it's easy to create fancy 2D effects.
With this tool the annoying LOD texture issue of TES4: Oblivion Construction Set will be solved. All you have to do is specify your "Partial" folder and it will generate your LOD quad texture.
Material Editor for Ogre 3D Engine with support of DotScene loading and wxwidgets Interface