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COLLADA Labs is an application aimed at graphics programmers. It helps in work on a powerful COLLADA format (simple operations on objects), allows you to save pieces of data (in a separate & simplified file) which are preserved in COLLADA files.
CamlOSG is an OCaml bindings for OpenSceneGraph.
Pro Video & Graphics Play-Out SW, proven in 24/7 broadcasts since 2006966 weekly downloads
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A photo editor and image processing software that provides real professional photo lab effects like smoothing and color filters, adaptive photo enhancement (adaptive sharpness and contrast). Based on C++ using wxWidget makes available for various OS (Lin2 weekly downloads
ClarityPro a schematic functional programming environment ClarityPro. ClarityPro is used to create programs through drawing rather than by typing text. The approach is particularly helpful for designers that think and design using diagrams.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
As you can use Irrlicht or Ogre3D to easily create 3D games, Clovis is a toolkit that allow game developers to easily create 2D games. Clovis use the SDL librarie to simplify game creation and add a lot of home made tools.
Coin3D Windows GUI Library
Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.Advertisement
ThinksCollabs is a research collaborative project. It aims at allowing researchers from different areas to work together. It consists of different projects concerning collaborative and interactive 3D modeling, bird flight simulation and city modeling.
A group of conditioners written with the COLLADA Refinery, a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.1 weekly downloads
The main goal of this project is to provide small systems (like the “GameBoyAdvance”) with a tool to solve arithmetical expressions, trigonometric or logarithmic functions, etc, in an open and extencible way.
D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.21 weekly downloads
Minimize application downtime by resolving application issues 65% faster. Monitor applications across on-premises, hybrid, and public cloud infrastructures from a single console. Set up intelligent application performance alerts to find and fix issues before they impact business services and end-users. Monitor 200+ applications from a single dashboard—no more wasting time between multiple tools and custom scripts.Advertisement
A simple, illustrative, general purpose 2D and 3D computer game engine for Microsoft development environments using DirectX.
An open-sourced FPS game soon to be developed
Developer´s Delight is a completely free framework for creating games. It supports AngelScript, Livetexture of a webcam, Videotexture, Stereoscopic View with multicast network, AI, Game-Networking, Scene controlled by Webserver and many more
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.1 weekly downloads
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Advertisement
DogEngine is a mainly 2D game engine,but you can use all of D3D functions inside.Now it has many feathers,such as Anim-Controller,ParticleSystem,etc.It looks like Clanlib,and even has many same part with HGE.My CN website:www.dogengine.cn.So,Welcome!!!
I think it will be the brother of dogengine.
Dynagraph is a cross-platform library and command-line tool for dynamically drawing graphs (networks, flowcharts, family trees, etc.) in reponse to continual modifications. Included are DynaDAG for directed graphs and FDP force-directed placement.1 weekly downloads
i want to write a geometry libaray .support all the interfaces according to OGC Spec.
Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
Zoomable user interface (ZUI) with file manager, file viewers and more37 weekly downloads
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!84 weekly downloads