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Top Apps

  • Take Advantage of O365 + Online Backup Bundles Take Advantage of O365 + Online Backup Bundles Icon
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  • NoXTools

    NoXTools, an all in one suite for the alteration and modification of the Westwood Studios game NoX. Map editor and file encryption/decryption tools and editors. www.noxhub.net/wiki

    Downloads: 0 This Week Last Update: See Project
  • Nocturne Engine

    A 2D game engine that will help the developer re-create the 2D games of the past, without having to worry about the underlying mechanics.

    Downloads: 0 This Week Last Update: See Project
  • NovaTK

    NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.

    Downloads: 0 This Week Last Update: See Project
  • OLTB - Oblivion LOD Texture Builder

    With this tool the annoying LOD texture issue of TES4: Oblivion Construction Set will be solved. All you have to do is specify your "Partial" folder and it will generate your LOD quad texture.

    Downloads: 0 This Week Last Update: See Project
  • ORK (Ogre) Material Editor

    Material Editor for Ogre 3D Engine with support of DotScene loading and wxwidgets Interface

    Downloads: 0 This Week Last Update: See Project
  • Cloud Communications for Remote Teams Cloud Communications for Remote Teams Icon
    Cloud Communications for Remote Teams Icon

    Packed with Features to Support your Businesses Needs

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  • Object-oriented Simple DirectMedia Layer

    High-level C++ framework to ease game development

    OSDL: Object-oriented Simple DirectMedia Layer. OSDL is a high level open source (LGPL/GPL) portable multimedia library, built upon Sam Lantinga's SDL (http://www.libsdl.org). Its goal is to provide a high level C++ framework to ease game development.

    Downloads: 0 This Week Last Update: See Project
  • Downloads: 0 This Week Last Update: See Project
  • Olimpo's Games

    Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t

    Downloads: 0 This Week Last Update: See Project
  • OneClickConnect

    Implementing a System for Support to Navigability and Management Corporative Network

    Downloads: 0 This Week Last Update: See Project
  • PEACH

    PEACH provides C++ functions for programming experiments in visual psychophysics. PEACH contains an extensive collection of visual primitives as well as a set of experimental functions, which allow to code a complicated experiment in a few dozen lines.

    Downloads: 0 This Week Last Update: See Project
  • Trial SolarWinds Backup and you could receive a free Amazon Echo Dot Trial SolarWinds Backup and you could receive a free Amazon Echo Dot Icon
    SolarWinds Backup provides lightning-quick recovery that can restore business continuity after a disaster. For a limited time only, when you try SolarWinds Backup and store at least 100GB of selected data, you have the chance to receive a free Amazon Echo Dot.
  • PJMOO - Games Multiplataforma

    Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games

    Downloads: 0 This Week Last Update: See Project
  • ParaDef

    ParaDef (Parametric Definition System) is a complete CAD/CAE/Product Development solution. ParaDef encompasses all aspects of product development into a single IDE, enabling rapid development of new products and in-depth analysis of existing solutions.

    Downloads: 0 This Week Last Update: See Project
  • Particle Toy

    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.

    Downloads: 0 This Week Last Update: See Project
  • Pear3DEngine Icon

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.

  • Periapsis

    The Periapsis Space Flight Simulator is a cross-platform realistic spaceflight simulator.

    Downloads: 0 This Week Last Update: See Project
  • Pillar SDK w/ IDE

    Pillar is open source 2D/3D SDK w/IDE that allows the development of games as well as desktop applications. Pillar will be designed in C#.NET 2.0, C++, DirectX 9 Managed Code, OpenGL, and will use some Win32 functionality.

    Downloads: 0 This Week Last Update: See Project
  • Pixcon Graphics SDK

    Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.

    Downloads: 0 This Week Last Update: See Project
  • QParticles

    QParticles is the QBlock particle system creation tool. Particle systems can be created and modified in real-time, then saved to a file that can be loaded into your QBlock game.

    Downloads: 0 This Week Last Update: See Project
  • Quad-Ren

    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.

  • Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.

  • R.A.N.G.E.

    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki

    Downloads: 0 This Week Last Update: See Project
  • Racewayedit

    This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.

    Downloads: 0 This Week Last Update: See Project
  • RasCtrl

    RasCtrl is an ActiveX control for visualizing proteins and motifs. It provides not only functions to visualize proteins but also functions to visualize and manipulate motifs, which have conserved spatial arrangements across a group of proteins.

    Downloads: 0 This Week Last Update: See Project
  • Ray Tracing Toolkit

    RTT which stands for Ray Tracing Toolkit, aims to supply a high level interface to fast ray tracing in python.

    Downloads: 0 This Week Last Update: See Project
  • Real Library Icon

    Real Library

    Virtual reality library for Visual Studio C++ IDE

    Havok, Irrlicht, Irrklang, Lua, LuaBind wrapper into one single C++ library that can be used to create 3D worlds, games etc.

    Downloads: 0 This Week Last Update: See Project

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