BeOS API and desktop ontop the Linux kernel.
A n00bs graphics library for people who want to learn more about how coding graphics works. Warning: code may be glitchy
Betel is a physics and graphical engine for "paper puppet" animation - cut-out images can be assembled with pivot points, and then animated using the mouse or recorded movements.
Betrayed is a first person shooter with high textures and a good gameplay. All done by just 3 Teen-Developers! With our high textures 'Betrayed' makes it possible to enjoy the future gaming in Open-Source! Bringing the best shooter in the world!
Read, export and render CMV (Corel MOVE!(tm) 5.0) files.
Provides ability for cross-platform reading, exporting and rendering of CMV (Corel MOVE!(tm) 5.0) files. Includes Windows player with ability for playing of CMV animation and extracting embedded resources.
COLLADA Labs is an application aimed at graphics programmers. It helps in work on a powerful COLLADA format (simple operations on objects), allows you to save pieces of data (in a separate & simplified file) which are preserved in COLLADA files.
CamlOSG is an OCaml bindings for OpenSceneGraph.
ClarityPro a schematic functional programming environment ClarityPro. ClarityPro is used to create programs through drawing rather than by typing text. The approach is particularly helpful for designers that think and design using diagrams.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
As you can use Irrlicht or Ogre3D to easily create 3D games, Clovis is a toolkit that allow game developers to easily create 2D games. Clovis use the SDL librarie to simplify game creation and add a lot of home made tools.
ThinksCollabs is a research collaborative project. It aims at allowing researchers from different areas to work together. It consists of different projects concerning collaborative and interactive 3D modeling, bird flight simulation and city modeling.
A group of conditioners written with the COLLADA Refinery, a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners.
The main goal of this project is to provide small systems (like the “GameBoyAdvance”) with a tool to solve arithmetical expressions, trigonometric or logarithmic functions, etc, in an open and extencible way.
A simple, illustrative, general purpose 2D and 3D computer game engine for Microsoft development environments using DirectX.
An open-sourced FPS game soon to be developed
Developer´s Delight is a completely free framework for creating games. It supports AngelScript, Livetexture of a webcam, Videotexture, Stereoscopic View with multicast network, AI, Game-Networking, Scene controlled by Webserver and many more
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
DogEngine is a mainly 2D game engine,but you can use all of D3D functions inside.Now it has many feathers,such as Anim-Controller,ParticleSystem,etc.It looks like Clanlib,and even has many same part with HGE.My CN website:www.dogengine.cn.So,Welcome!!!
I think it will be the brother of dogengine.
i want to write a geometry libaray .support all the interfaces according to OGC Spec.
Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
Estilista Digital (Computer Graphics) - Universidade Estadual de Feira de Santana