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The XeRn Engine Project is an attempt to create an open-source cross-platform 2D physics heavy multi-player centric game experience. Scalability, flexibility, and accessibility are key aims. Features rarely seen in 2D will be emphasized.
2D arcade game. You controll rolling and jumping ball-ship using one key.
This project is a new generation of screen saver that relies strongly on the The computational power of recent graphic cards. It offers animations such as fire effect with smoke, realistic clouds, fog...
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((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
Collision detection on the Cell microprocessor. See the README for more information.
A game developed by Reddit community
- enginesg is 100% free for any type of project (even commercial) and is for programmers, it is a collection of C++ library you can use as you wish. - enginesg enables you to launch and run a new project in no time (10 minutes).
Realistic hair rendering on GPU.
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A lightweight library for robotics, developed with overhead minimization in mind. See http://robotics.dei.unipd.it/~fabiodl/ for the description of some applications.
An OpenGL raster-based user interface library written in C++.
This is a cross platform library allowing user to port their code written for Alias Wavefront Maya SDK to different platforms.
C/C++ steering behaviour library (AI) with Lua scripting for games and simulations.
A RTS game which will be a mixture of some classic games like Populous and Megalomaniacs.
Example of openGl animation
open source K240 remake
This is Osm3d - a software to display 'Open Street Map' data in 3d - for Linux and MacOS X. This software visualize the map data of the OpenStreetMap project in three dimensions. You see motorways, streets, railways, buildings and lakes, rivers or fore
PDFCube PDF Cube uses Poppler and OpenGL APIs to add 3D spinning cube page transitions to PDF documents.
Picture Database Viewer
Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.
This is an OpenGL FPS (quake like) 3D game engine written in C++. [ it's the end of the game, really... ]