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A portable rebuilt of the Atari 2600 console. The target is to rebuild the hardware all inside a box which will be used as it's own control. The games will be stored into a Flash memory and a menu-driven TV interface, in a BIOS, will manage the options.
PS3MediaCenter (PS3MC) is a free open source (GPL) multimedia player for the Playstation 3™ from Sony. PS3MC can be used to play/view most common video/audio/picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, GIF, etc.
Dungeon Master Nintendo DS port (for playing DM, CSB and DM2 on NDS)1 weekly downloads
This project provide some extension to gprolog (interface with pvm, with postgresql, ...)1 weekly downloads
Projet de 2ème année (S4) du TP221 de l'IUT d'Orsay en 2008. Le but est de créer un jeu-vidéo pour Nintendo DS du genre de Wolfenstein 3D.
The project 'Puzzle Slider' is a game for Sony's Playstation Portable (PSP) coded in C/C++. A picture is broken down in to tiles and the tiles are arranged in a random order. The goal of the game is to reassemble the original picture.3 weekly downloads
Dreamcast port of the Neko Project II PC-9801 emulator4 weekly downloads
nTheme is a theming/flashing utility for the Sony PSP platform.
This project is a RPG game for NintendoDS (initially). Some of its parts are C++ portable, wich can be used to export [if applicable] project to other plattforms.
Corex and related libaries (BINOS,APS). Designed for GBA and NDS console, but may port to another platform.3 weekly downloads
Advanced version of the classic snake game. The improvements that compose the game could be, the diverse modes, lands and obstacles of game.
Project Open Source for the console PlayStation Portable.
chromiumds is a NDS(Nintendo DS) game, it is a port of the famous game chromium B.S.U. It is a fast paced, arcade-style, top-scrolling space shooter.
MapReduce is a simple and flexible parallel programming model initially proposed by Google for large scale data processing in a distributed computing environment. This project implements the MapReduce runtime and API for the Cell processor platform.1 weekly downloads
No Gravity PSP is a fantastic and futuristic universe made of six intergalactic worlds, and arcade game with great playbility developed for Sony PSP. Inspired from No Gravity, this is more a 'sequel' than the original game, with new code and new game.
Neural gas is a one of method for competitive learning. This algorithm can be used for example in Machine vision. We have implemented this algorithm on Cell Broadband Engine.
This is a new object-oriented programming language for PIC micro controllers. The idea behind this is to forget the hardware stuff and concentrate on real work with reusable objects during development.
CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
dsx is an engine for the Sony PSP. It is meant to help newer developers by having a simple API, but still is very powerful. It is ran under the 3.XX kernel, allowing such things as the Sony OSK and Wifi Dialog. Documentation is being readied with Doxygen
Spezi-OS is a OS Development Project. It's main goal is to develop a complete 32-Bit Protected Mode OS booting from harddisk and floppy. It is mainly written in Nasm and C. It shall provide all modern features you from other Operating Systems.
Nintendo NES emulator to be portable and run on PS2 as main target. Will have Win32 builds and sources to compile on Linux (I use Slackware 11).
Library of routines and startup code and Example software for programs that run directly under the PS3 Hypervisor, as an OtherOS, without requiring Linux.
termula2x is a UNIX terminal emulator for GP2X, including vi text editor. It supports background images.1 weekly downloads
Battlefleet is a project of naval battle game for the Nintendo DS (handheld game console). The game features a standard game mode (1P vs COM), a "hot-seat" mode (2P on a DS) and a wifi mode (2P, 1 per DS), as well as a whole bunch of funny options !
ENG is a cross-platform event/object based SDL engine designed to manage many common application subsystems and to integrate the various input devices of handheld computers.