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AOL Instant Message client for the Nintendo DS.1 weekly downloads
A port of FreeCiv to the Nintendo DS based on the SDL client and intended for WiFi multiplayer gaming.
No Gravity PSP is a fantastic and futuristic universe made of six intergalactic worlds, and arcade game with great playbility developed for Sony PSP. Inspired from No Gravity, this is more a 'sequel' than the original game, with new code and new game.
This is a new object-oriented programming language for PIC micro controllers. The idea behind this is to forget the hardware stuff and concentrate on real work with reusable objects during development.
MapReduce is a simple and flexible parallel programming model initially proposed by Google for large scale data processing in a distributed computing environment. This project implements the MapReduce runtime and API for the Cell processor platform.10 weekly downloads
Spezi-OS is a OS Development Project. It's main goal is to develop a complete 32-Bit Protected Mode OS booting from harddisk and floppy. It is mainly written in Nasm and C. It shall provide all modern features you from other Operating Systems.
Nintendo NES emulator to be portable and run on PS2 as main target. Will have Win32 builds and sources to compile on Linux (I use Slackware 11).
Library of routines and startup code and Example software for programs that run directly under the PS3 Hypervisor, as an OtherOS, without requiring Linux.
Neural gas is a one of method for competitive learning. This algorithm can be used for example in Machine vision. We have implemented this algorithm on Cell Broadband Engine.
Engine for Development of Games.
NOT - Filter log files to remove events you don't care about.
Sorting Algorithm features include: insert, update, search, delete in k(n) time where k is a constant = average size of token (key) n is the number of tokens to be sorted Time Complexity(big O): = O(n) ( cf binary tree: = O(nlogn) )
Advanced version of the classic snake game. The improvements that compose the game could be, the diverse modes, lands and obstacles of game.
Corex and related libaries (BINOS,APS). Designed for GBA and NDS console, but may port to another platform.1 weekly downloads
chromiumds is a NDS(Nintendo DS) game, it is a port of the famous game chromium B.S.U. It is a fast paced, arcade-style, top-scrolling space shooter.
Project Open Source for the console PlayStation Portable.
PSPFreePlayer est un lecteur vidéo pour sony PSP permettant de lire une vidéo via une connexion WiFi ou directement à partir de votre memory stick
libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
Pimpmobile is a high performance sample-based music playback engine mainly targeting the Nintendo Game Boy Advance. This project has moved to GitHub: https://github.com/kusma/pimpmobile2 weekly downloads
Nintendo DS Homebrew software which, in conjunction with the DSMidiWifi application by 0xtob, turns the DS into a fun and functional wireless MIDI controller - allowing people with little to not musical knowledge to "draw music" on the screen.
File download accelerator.It also support to download url and its contents page changing links at new area. It is based on posix thread to download files3 weekly downloads
xbos is designed to be a way to duplicate xbox games. it works by copying the xbox game disk onto the hard drive, and then burns that data back onto a blank DVD, thus creating a duplicate of the original game.
s10sh is a command line software utility to download pictures from Canon digital cameras via a USB or serial cable. It also allows for other direct control of the camera and to explore the embedded processor.1 weekly downloads
This is a game inspired by Pixelships for the PC. My version will run on the Nintendo GBA.12 weekly downloads
A portable rebuilt of the Atari 2600 console. The target is to rebuild the hardware all inside a box which will be used as it's own control. The games will be stored into a Flash memory and a menu-driven TV interface, in a BIOS, will manage the options.