Space style MMO RPG 2D with upgradeable ships and expandable environment. Clone of very popular game called Diaspora. Purchase your ship, purchase your modifications and conquer the universe with your guild as a pirate, trader, or federation soldier.
Convert APNG animations into animated GIF format.
This program converts APNG animations into animated GIF format. Wu64 quantization is used for true-color files. Transparency is handled either using a threshold, or composed over chosen background color. CLI version is OS-independent, GUI version is available for Windows. Another converter: http://sourceforge.net/projects/gif2apng
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
Graphics primitives (line, circle, rectangle etc.) with AA support, rotozoomer and other drawing related support functions wrapped up in a C based add-on library for the Simple Direct Media (SDL) cross-platform API layer.
A project that has moved to GitHub
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop. GLFW has moved to GitHub: https://github.com/glfw
The MSX emulator to experience MSX differently. blueMSX is a cycle accurate emulator that emulates all generations of MSX computers as well as SVI, ColecoVision and Sega SG-1000.
A pure C library translated from C++ Standard Template Library(STL), intended to be used as a STL like(container + iterator + algorithm) library in any C compatible environment.
Console based rcon client for minecraft servers.
Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. Precompiled binaries available for Windows (x86), Linux (x86) and Mac OS X (x86 / x86-64). Program is written in C99 with getopts options handler (POSIX). It compiles on all proper compilers and environments which supports POSIX and C99 (basically almost all C compiler environments). *Note that this app is still in beta stage so there might be quirks and incomplete implementations of features here and there. No major problems know at the moment.* Project github: https://github.com/Tiiffi/mcrcon
http://xmsoft.tistory.com/297 svn://xmsoft.co.kr/Framework id = Guest, password = Guest
Convert GIF animations into APNG format.
This program converts GIF animations into animated PNG format. Usually it makes the files smaller. CLI version is OS-independent, GUI version is available for Windows. Another converter: http://sourceforge.net/projects/apng2gif
3D Interactive sandbox environment
GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
Text and font support for OpenGL + Allegro. This project has been merged into AllegroGL and is now depricated.
Deemon Scripting Language
A rich and powerful scripting language supporting the c preprocessor, classes, exceptions, lambdas, yield functions, label, switch-statement, pointers, foreign functions, and much more. With a fully packed standard library including support for file-io, threads, atomics, pipes, math, file-system, sockets, randomization, hashing, serialization, a wide selection of emulated c/c++ headers and more, deemon provides a suitable environment for any application. Syntax is easy to read and understand and is mostly based on the common languages such as c/c++, java and python, though for those fascinated by it, reaches very deep and allows for pleasingly beautiful code to be written. If you wish to learn deemon, download any package and take a look at 'lib/tut' Note: If you've already used v100, you'll be happy to see how much deemon has grown in the five months that have passed. Keep up to date with deemon at: https://github.com/GrieferAtWork/deemon
A tiny c/c++ preprocessor Library designed as a base interface for higher-level scripting languages It implements everything from the C11 Standard. TPP is written in c, but offers a c++ api for convenience. TPP Is able, to generate 25MB of preprocessed code in 8 seconds Supported compiler extensions are: - __COUNTER__ - __has_include - __BASE_FILE__ - __INCLUDE_LEVEL__ - Multi-char constants - #pragma once - #include_next - #warning - Oh who am I kidding; this supports pretty much everything. - If a pp-extension isn't supported and isn't on the todo-list, tell me about it New extensions include: - __TPP_COUNTER - __TPP_RANDOM - __TPP_EVAL - __TPP_LOAD_FILE
C / C++ everything-memory debugger
Warning: Older projects may have to be compiled with -DDEBUG_NEW_CONFIG_HAVE_DEPRECATED Debug_New offers the possibility of debugging memoryleaks, not only (note the "not only"; that's just one of its functions) in a <report-memory-leaks-on-shutdown> kind of way, but implemented using memory-states. - Cross platform + Cross compiler support (only utilizes the preprocessor and template-voodoo-magic for c++) - Supports C and C++ - Supports gcc and g++ - Supports pthread and any posix platform - Multithreading is supported. - Easy to use and install (just include the header and link the source). - Easily debug memory-leaks. - Easily debug dangling pointers. - Easily debug deallocation method correctness. - Easily debug array index errors (when writing past the end). - Easily profile memory usage and track down memory hawks. - Click-And-Goto-Source support for Visual Studio. - Integrated compatibility for new, new, delete, delete, malloc, calloc, realloc, free
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
Open Physics API, a Physics Abstraction Layer with C interface. Common interface for use multiple physics engines like Havok, Bullet, Newton, ODE etc.
Renderer for subtitle format SSB.
SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
InstallOptionsEx is a plug-in for NSIS designed to include extra functionality that the original InstallOptions plug-in does not have.
Game GUI Library (gameguilib) is a framework for user interfaces in games and other projects where native GUI is not used. It is zlib/libpng licensed, so you can use it for commercial purposes freely.
X Window System Server for Windows
Xming is the leading X Window System Server for Microsoft Windows 8/7/Vista/XP (+ server 2012/2008/2003). It is fully featured, small and fast, simple to install and because it is standalone native Microsoft Windows, easily made portable (not needing a machine-specific installation).
Versão BÁSICA multiplataforma do jogo Street Chaves
A model loading library written in OpenGL and C that will handle the loading of varius 3D models. Will be in the "style" of OpenGL and DevIL.
NIOSH Digital Radiograph Viewer for B Readers
BViewer Version 1.0p Purpose: Development of viewing software assuring consistent softcopy display and usability in the NIOSH Coal Workers' Surveillance and B Reader Certification Programs. The most recent additions support a general-purpose mode of operation (the installation default) and report form. Installable standard reference images must be licensed by the individual B Reader from the International Labor Organization. NIOSH Contact: David N. Weissman, MD, Director Division of Respiratory Disease Studies National Institute for Occupational Safety and Health Morgantown, WV The BViewer software was designed and implemented by Thomas L. Atwood, Ph.D. Southeast X-Ray, Inc. (479)667-4000
The Selene Engine is an open source realtime 3D engine written in c and c++. It's a light-weight engine with a carefully implemented software renderer. The D3D and OpenGL render subsystems are also included.