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this project is allow manipulate with images for planimetric analysis for science
SDL_VideoGL is an alternative API for the SDL video subsystem. The two APIs are very similar. So the learning curve is minimal. The incentive to use SDL_VideoGL is that it uses OpenGL on the backend to acheive a faster rendering of graphics.
SIEGE is an event-based game engine designed with modularity in mind - one can, for example, swap out the DevIL module for image loading with FreeImage. SIEGE comes with physics, audio, graphics, AI and more, in a cross-platform fashion!
Simple Widget Server Software is producing a better graphics toolkit.
The Objective-C Interactive Simulation Abstraction Layer
Aims to be a vector IDE for publishing SVG among other things. Svengali core is a python webkit interface that communicates with various creation and display tools over DBus. Interfaces with text editors, browsers, InkScape, apache, cad, & etc.
A basic graphics, sound, input and utility library for games and applications, geared towards flexibility, ease of use/prototyping/debugging, portability and performance.
VIDK will allow gamers to create unique virtual game items (e.g. swords, guns, wands, armor etc.) that they can import into a veriety of games.
This is a powerful API which simplifies 3D game and other multimedia development. The project is still in the very early stages, much more will come soon.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
A graphics engine + toolkit.
Software application, firmware and U.I. for 4-motors 3-axis milling machine, open hardware, software and mechanics. See also project in details for schematics and images on http://www.contesti.eu/opensource/xyz-dc-motor-controller
XeonOS is an attempt to build a truely modern, simple and user-friendly operating system based on the linux kernel and GNU utilities.
a minecraft server
portable c/c++ framebuffer library
A compact framework for managing OpenGL graphics in C language.
libGDISVG is the first cross-platform library that implements parts of the MS Windows API to generate Scalable Vector Graphics (SVG). The library is an independent variant of libEMF.
The openDarwin is an open implementation of the Quartz graphical windowing engine mainly used in the MacOS X. It's main objective is to be source level compatible with it.
The pnoJpegLib ist a shared Library for PalmOS, which allows Applications to decode and encode Jpeg-Images with the Power of an ARM-Processor.
This project will add,subtract,divide and multiply numbers.