Programmers Calculator is the original calculator for the Palm OS programmed by Gary T. Desrosiers generously donated into the public domain.
SuperWaba is a Virtual Machine for handhelds. Runs in PalmOS, Windows CE, Win32, and is fully emulated under JDK/browser. Supports Exceptions, has a complete set of UI controls (Palm/WinCE), double and long, grayscale/color, sockets/serial/IR/Bluetooth
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
POggPl is a free Ogg Vorbis player for PDSs with Palm OS 5.0 or higher.
DOS emulation program for WinCE. Based on Dosbox.063,n0p's DosBox,Wall's pDosBox beta 2, mamaich compiller, Pocket Console and DOS Emulator. You may use these tools at your own risk!
NEmu is an emulator/simulator for exploring computer architecture. It provides a virtual machine, a debugger, and simulations of various cpus and hardware. NEmu is built on top of ALib, my own application framework.
Info-ZIP portable compression/archiver utilities (Zip, UnZip, WiZ, etc.)
JaguiD is a Java GUI for DOS. It consists of several sub-projects including a Java Compiler, a Class Runner and a Jar Packager. JaguiD has limited Java support to provide a Graphical User Interface for DOS and compatibles.
Game backup loader for Wii and vWii
USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. A lot of options are available and directly editable from the loader's interface. Installation : ----------------- 1. Extract latest revision to your /apps/ folder https://sourceforge.net/projects/usbloadergx/files/latest 2. If you want a channel on your console, and/or want to "return to" the loader when exiting a game: Download the forwarder for your console: * Wii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT.wad * vWii: http://sourceforge.net/projects/usbloadergx/files/Releases/Forwarders/USB%20Loader%20GX-UNEO_Forwarder_5_1_AHBPROT_vWii%20%28Fix%29.wad Then, install it with a wad manager.
Play SID files on the Commodore 64.
A native Commodore 64 program that can play SID files from the High Voltage SID Collection (HVSC). It will run from any C64 friendly device. SID songs will be played back at correct speed on both PAL and NTSC computers. Now also supports SIDFX, Turbo Chameleon and BASIC sid files and lastly, a inject song length tool to play songs at correct lengths.
Win NT/2K/XP, and Linux/i386 kernel driver and development library to control serial CBM devices, such as the Commodore 1541 disk drive, connected to the PC's parallel port via a XM1541 or XA1541 cable. Fast disk copier included. Successor of cbm4li
SIMD macro assembler unified for ARM, MIPS, PPC and x86
UniSIMD assembler is a high-level C/C++ macro assembler framework unified across ARM, MIPS, Power and x86 architectures. It establishes a subset of both BASE and SIMD instruction sets with clearly defined common API, so that application logic can be written and maintained in one place without code replication. The assembler itself isn't a separate tool, but rather a collection of C/C++ header files, which applications need to include directly in order to use. At present, Intel SSE/SSE2/SSE4 and AVX/AVX2/AVX-512 (32/64-bit x86 ISAs), ARMv7 NEON/NEONv2, ARMv8 AArch32/AArch64 NEON (32/64-bit ARM ISAs), MIPS 32/64-bit r5/r6 MSA and Power 32/64-bit VMX/VSX (little/big-endian ISAs) are mostly implemented, although scalar improvements, horizontal reductions, wider SIMD vectors with zeroing/merging predicates in 3/4-operand instructions, are planned as extensions to current 2/3-operand SPMD-driven vertical SIMD ISA. See README file.
Simple, object-oriented and functional
The Objeck language is an object-oriented programming language with functional features. All data types are treated as objects. The language consists of a compiler, VM (with garbage collector and JIT compiler) along with a command-line debugger.
colorForth is, in Chuck Moore's own words: "A dialect of Forth that uses color to replace punctuation. Includes its own operating system. Produces extremely compact programs. Instant compile from pre-parsed source."
Real-Time Embedded Operating System
Nuttx is a real time embedded operating system (RTOS). Its goals are: (1) small footprint usable in deeply embedded, resource constrained environments, (2) fully scalable from tiny (8-bit) to moderate (32-bit), (3) standards compliance, (4) real time, and (5) totally open. Think "Tiny Linux".
Sources of various MSX systems ROMS. The project aims at a complete commented assembly source file.
Releases of McuOnEclipse projects
Processor Expert components and Eclipse examples and plugins.
The goal of this project is to create a simple "forth" environment for cortex-M Целью данного проекта являеться создания простого окружения "FORTH" для микроконтроллеров ARM Cortex-M
A crossplatform music editor for creating Commodore 64 music. Uses reSID library by Dag Lem and supports alternatively HardSID & CatWeasel devices. Note: for bug reports and feature requests, email firstname.lastname@example.org directly.
SIMD-accelerated libjpeg-compatible JPEG codec library
libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
amforth is an extendible interpreter on microcontrollers
amforth is an extendable command interpreter running on AVR ATmega and TI MSP430 microcontrollers. Turnkey actions for fully autonomous operations are possible as well. The command language is close to the Forth 2012 standard.
This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
The NT POSIX C Runtime Library is an IEEE standard runtime library for the NT POSIX subsystem. It can be used as a complete replacement or a side by side alternative for what is shipped with the Interix SDK.