nucleOS will be an 32-bit Operating System (perhaps we'll make it 64-bit later), written in Pascal and Assembler. It will be based on the i386 architecture and will support multi-tasking later on. Project is dead since 2006-03-19.
Open source realtime multitasking system for C16x and derivatives (C167, XC167, ST10, etc.), focussed on minimum resource usage.
The netboot project allows booting a diskless PC over a TCP/IP based network using standard protocols like BOOTP, DHCP and TFTP. It is able to boot Linux, FreeBSD, multiple DOS variants (including MS-DOS, PC-DOS, PTS-DOS, OpenDOS, NovellDOS, FreeDOS)
Various projects focusing on, but not limited to, Python, robotics and microcontrollers.
Do you think the Allegro blenders are too slow? Do you want to do special effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is a series of super-fast color blenders for Allegro. FBlend is anywhere from 4 to 13 times faster than Allegro,
Allo stato attuale Internet non sara totalmente libera fintantochč non saranno completamente libere ed accessibili le strutture fisiche che lo trasportano.CityLAN vuole essere il manifesto di questa libertŕ...
A simple generic Assembler that is easy changeable for your own vm's instruction set.It supports many types of instructions, parameter types, Offset-Jumps and so on... Its also very fast and absolutely plattform independant!
Just another view on how should OS be designed. Streams based architecture, micro kernel, dynamic loading/removing drivers without OS rebooting, ...
The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
Tools around the Scenix 48/52 series microcontrollers
A Java 2 (JDK 1.3/1.4) compatible virtual machine. joeq is unique in that it is almost entirely implemented in Java, making it reliable and efficient. It is also language-independent, so code from any language can be seamlessly and dynamically compiled.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
This will be a cross platform library for FASM. It will have string, math, and other functions.
OSLib is a collection of low level functions aimed to help programmers in developing system software, ranging from small programs for embedded systems to complex Operating System kernels.
The Sony(R) Playstation(tm) 2 Development Group.
vMac is a free Open Source Macintosh emulator that is available for Linux/X-Windows, Win32, DOS, MacOS, and more.
The L4Ka microkernel is an L4 compatible microkernel running on multiple platforms (x86, ARM, MIPS, PPC, 68K). Its official name is now L4Ka::Hazelnut. This kernel has been discontinued in favor of L4Ka::Pistachio. See http://l4ka.org/
JX is a flexible Java Operating System that can be customized for different execution environments. It provides separate protection domains for operating system components. Each protection domain may have its own execution environment.
A new generation of trakkers based on portable open-source engine and a set of user-friendly front-ends. You don't like existing trakkers? Create your one with existing engine!
Strength in numbers. Existing products we're involved in include port to Linux of Tony Forbes' MFAC for brute-force factorization of MM61 for relatively small factors, and further development and improvement of Tim Charron's ECMnet distributed computing f
This project is for learning to write games while doing a couple of then and an engine core.
FORTH for embedded PPC (IBM40x supported). Currently written in assembler (ASL dialect). Used for monitor or loading other programs via S-Records.
This project intends to develop an exokernel based OS incorporating concepts from the MIT exokernel, the Utah Flux Project, Elysium, L4 and Eros.
The goal of the Basic Operating System (BOS) project is to write a new modular and fast operating system in NASM and GCC.