Corex and related libaries (BINOS,APS). Designed for GBA and NDS console, but may port to another platform.
CrazySoft OS - is a OS writed in Assembler language
A new advanced customizable graphic menu multi boot and OS loader based on XOSL project with gujin project features, this project integrate too a mini OS to provide certain customizable specialized maintenance tasks before boot partition/load OS target.
Providing Windows(TM) ports of open source & free software. A repository for development, multimedia and internet tools distributed under free and open source licenses.
Unix-like operating system for the TI-89 and TI-92+ graphing calculators.
Automated DataWarehouse is a fully automated data organization.This automatic system uses a problem oriented language to design the client based data organization.Here,B+ Tree is used to design the FileSystem of DataBase.
DanubioNG is a simple, pattern based, C++ framework for developing embedded applications. It compiles and works on Linux and Windows (MinGW).
vcomp is a verilog compiler for x86 linux targets - it was a commercial product which is now in the process of being GPL'd
3D-Engine written in ObjectPascal to be compiled with FPC to run in many OS-Plattforms and Hardware-Architectures as possible.
This is a basic, low-level library with pretensions to implementing features above and beyond (but not necessarily better than!) those implemented within the Standard C++ Library and the Boost Library.
Aleph One is a highly sophisticated program for generating fractals. Some major features are: A built-in expression generator, 32-bit colouring schemes for the fractals, multi-threaded and multi-server rendering! WOW! And lots, lots more...
Planetary Force is a platform shooter spaceship game entirely written in Assembly Language. It contains other utilities such as a stage editor which was written in Delphi and a bitmap editor which was also written in Assembly Language.
Embedded uC software for a CrazyCar (see crazycar.fhbb.ch). This project generates code for various microcontrollers e.g. 8051, AVR, Fujitsu.
GPL cryptographic functions using Binomial coefficients, Addition, Rotation, Panmagic squares and cubes.
A generic C++ matrix library using expression template and metaprogramming to provide specialized code for various kind of matrix operations.
libclosure is a small library that allows C programs to create functions with data attached.
A project to make an Open Source Artificial Intelligence program.
The Isis OS Project Is a Controlled Project to Develop An Advanced Modern Operating System!
A database library to include into your own Development Projects. Its target is to provide a simple way to include a permanent Data Storage into your Applications with a Class "taken out of" a library/header.
An OpenGL Framework to build graphic effects and demos. The framework is designed to be able to handle effects as plugins and to script interactions between the plugins with some XML scripts. Porting to Linux and MacOS hasn't been done yet.
GDI# is a kind of GDI which can be used in both linux and windows, it provides numbers of classes and libraries to share the way to develop software. In both text and graph mode, GDI# supports a serial of functions to develop graphic programmes.
A compiler for creating games on MOS-65xx-based computers
Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation. The Ursine Core provides: * converters for PNG graphics into tile, font, and sprite artwork for the various platforms * converters for MIDI and (soon) waveform audio into sound effects or music * string conversions and font support * tile-based "walk about" map mode ("overhead view") * "storybook" screens with bitmap graphics * simple text-driven menus * a custom language for writing scripts, that compiles into efficient machine code Note that this project is GPL, but games produced by it need no
This STL-like C++ library contains classes for long integer numbers processing with using of assembler functions as a backend. Lazy evaluation is also used for optimization. It also contains generic implementation of classical number-theory algorithms.
uGNU/RTOS (literally "micro G'Noo RTOS") is an Open Source serial Real Time OS for microcontrollers (PIC, ATMEL).
A repository of open-source code written in the HLA (High-Level Assembler) Language including demos, applications, utilities, and code snippets.